I nee d an amunition script that will wok with any battle system and will stop uasability of the bow when ammo reaches 0. Alos so diferent arrows add diferent amounts of damage to the bow. thanks in advance and I really need this one too. :D
yer, im also interested in this type of thing.....
search around man
there was a few that came by here a few days ago
it's a bit rusty, and old, like the rest of my tutorials
but if you can bother with that event system i am sure it will answer everything you need:
http://www.megaupload.com/?d=SDQ5KQLZ
(basicly checks for arrows. no arrows switch to another arrow type, no other arrow type switch to the strongest sword)
thanx blue. :P
oh and person above blue. They were all battle systems. I wante sumthin that would work with ALL battle systems.