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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: Tron on December 20, 2005, 04:04:35 AM

Title: Building a Town?
Post by: Tron on December 20, 2005, 04:04:35 AM
I was just wondering if someone could help me with making a town. I don't really get how the house tiles line up with each other.
And how many houses shoudl there be before it gets too big to navigate or starts an insane amount of lag?
Title: Building a Town?
Post by: lyudde on December 21, 2005, 01:12:02 AM
how do you mean, line up with each other? like how they are set in the tileset, or how they can be put to look good?

I have a village with like 5 houses, but i don't really know how much is too much, my computer didn't start laggin until i made the world map stuff, then it got really bad for my computer so, yeah.

oh! and what version are you using, i mean, if i have XP and you have 2K3 its kinda hard to give advice
Title: Building a Town?
Post by: blueXx on December 21, 2005, 08:33:28 AM
a town should be at least 60X60 and max 200X200, and it should be loaded with stuff

200X200 might be annoying to run around but you can always put teleporters that lwads to the west north south and east in the 4 directions of town

but i am sure it's still possible to walk around... but then again.. OMG WHERE THE HELL DID THE ARMORY GO!?!?
and that's why you should put a map :P
Title: Building a Town?
Post by: Tron on December 21, 2005, 10:16:46 PM
Hahaha, alright.

Oh, and I'm using XP.

Quote
how do you mean, line up with each other? like how they are set in the tileset, or how they can be put to look good?
Well, I mean, there's the tiles in the tileset for "Town Exterior" that already look like a small house. Then there's the individual ones to the right of that, that are all just helter skelter.
I tried using those, and the ones on the preassembled house, to make a wider building, but the tiles don't line up right.
Sorry if that sounds confusing.
Pardon my scribblings, but this is what I mean:

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi31.photobucket.com%2Falbums%2Fc388%2FIcedCubivore%2Funtitled.jpg&hash=43550ecad807510915fa08cae59c469f2a200d5f)
Title: Building a Town?
Post by: ahref on December 21, 2005, 10:50:45 PM
by the looks of it the top two are used thus:

the bits with the sloping roofs are the edges of the building heres som rubbish acii art to help
______________
/----------------\
| |___________| |
| |___________| |

as you see(or not)

the part marked ok on your image is used for the edges and the part imediately right of that is the middle of the building

and im still working out the other bits
Title: Building a Town?
Post by: Tron on December 22, 2005, 11:58:16 PM
Alright, thanks, ahref! I appreciate the help.
Title: Building a Town?
Post by: ahref on December 23, 2005, 11:32:20 AM
:) my little di agram helped then yay!
Title: Building a Town?
Post by: outbreak0525 on January 03, 2006, 10:15:28 PM
I always thought they were house facing at you, and the other one was the side of a house so if you were going vertically and houses were at the side of you, the house would appear as just the side of the house, wher as if the house was horizontally facing you you'd see the front. That was confusing, but I got what I wanted to say out.
Title: Building a Town?
Post by: SiR_VaIlHoR on January 04, 2006, 04:00:13 PM
it's better when u use 2D isometric (i've posted a tuto for that)
Title: Building a Town?
Post by: Ragingflamez on January 04, 2006, 05:43:20 PM
can you give us the link then .... nvm ill search for it myself