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RMRK RPG Maker Creation => MV => MV Scripts Database => Topic started by: Glasses on January 12, 2016, 07:44:51 AM

Title: Percent Equipment Stats
Post by: Glasses on January 12, 2016, 07:44:51 AM
Name: Percent Equipment Stats
Version: 1.0
Author: Mr. Trivel
Created: 2016-01-05


What does it do?
Allows for items to have percentage stat increases.


Screenshots:
Nope.


How to use?
Following tags influence stats item give when put into weapon or armor notefield:

<mhp: [TYPE] [VALUE]>
<mmp: [TYPE] [VALUE]>
<atk: [TYPE] [VALUE]>
<def: [TYPE] [VALUE]>
<matk: [TYPE] [VALUE]>
<mdef: [TYPE] [VALUE]>
<agi: [TYPE] [VALUE]>
<luk: [TYPE] [VALUE]>


[TYPE] - p, v
p - percentage, [VALUE] - 1, -0.2, 0.505
v - variable, [VALUE] - 1, 5, 10

1 means +100%
-1 means -100%
0.5 means +50%
-0.7337 means -73.37%
And so on..

Example

<atk: p 0.1>
<def: v 5>



Plugin: <Link: Github> (https://github.com/Trivel/RMMV/blob/master/MrTS_PercentEquipmentStats.js)
How to download Script. Click the link above, there will be a button named Raw, press Right Click -> Save As.


Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.


Questions:
Q: How to set decimal values in variables?
A: Set variable to Script and type decimal number there.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fpuu.sh%2FmkLgv%2Fbf4a8ecf07.png&hash=0eaf6539faac30b56d4b36eabfe218f2fe933f14)