BM MV VK Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
Author: Blackmorning
* Version 1.20: 2018-Mar-16
* - updated for RPG Maker MV version 1.5.0
* Version 1.19: 2017-Aug-12
* - adjusted icon placement to better work with changed equipment slots (ie. from yanfly)
* Version 1.18: 2017-July-07
* - fixed adding actor/character error
* Version 1.17: 2017-June-28
* - can remove body window and just show status compare window
* Version 1.16: 2016-June-03
* - adjusted visual options
* - changed coding
* Version 1.15: 2016-May-13
* - fixed font size issue
* Version 1.14: 2016-May-12
* - adjusted equip status window to include the difference
* Version 1.13: 2016-May-11
* - added paper doll mode, can now choose to dress the body image.
* Version 1.12: 2016-May-11
* - compatible with QuasiParamPlus
* Version 1.11: 2016-May-10
* - compatible with YEP equipment requirements
* Version 1.10: 2016-Apr-11
* - compatible with yanfly equip core
* - put below Yanfly Equip
* Version 1.01: 2016-Mar-14
* - fixed images when changing classes
* Version 1.00: 2015-Nov-24
* - Finished plugin!
Download (http://bmscripts.weebly.com/mv-vk-equip.html)
Features
-Icons for equipment types (based on types assigned in Database or custom numbers
-Visual placement of equipment onto a body image (based on actor's equipment slot numbers)
-Equipment icon positions can be assigned to match your own images.
-Adjust size of equipment icons on body image or use larger individual images assigned in the item' notebox
-Customize different locations for equip slots for everyone of your actors or classes. Actors with unique equipment slot setups will take priority over classes with unique equipment slot setups which will take priority over the default equipment slot setup. This is for each individual slot number.
-Body image can be assigned to actors or to classes in the Database Notebox (actors take priority)
-Show/reorder all parameters in Equip Status. (can rename/name any parameter)
[spoiler=Screenshots]
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fbmscripts.weebly.com%2Fuploads%2F1%2F3%2F6%2F3%2F13633057%2F5437447.png&hash=324c0bc7abf5764c0ee1831610d4411f21b11304)(https://rmrk.net/proxy.php?request=http%3A%2F%2Fbmscripts.weebly.com%2Fuploads%2F1%2F3%2F6%2F3%2F13633057%2F1758985.png&hash=d51456555e5971b26f5e322fffa34e55a4675bd6)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fbmscripts.weebly.com%2Fuploads%2F1%2F3%2F6%2F3%2F13633057%2F8770023.png&hash=b0c433fe39c7fd724ea3e3171b69697fe7227b18)
[/spoiler]
<ebodyimage: name>
The name is the filename of the image in Img\Pictures
<eicon-id: x,y>
with id as the equipment slot, x, y is the new co-ordinates.
<eiconimage: string>
Uses a picture from Img\Pictures\ of your RPG Maker MV Project's directory with the filename of "string" (without the extension) as the image
picture. Will adjust to size of box.
Terms of Use
Any scripts made by Blackmorning is free for use with both free and commercial RPG Maker games. Donations are welcome if using for commercial games, but I will not demand for royalties and such if you choose to use my scripts in your commercial games (you can if you want)
(NOTE: I would love to be able to get a free copy of your game:-).
Credit with Blackmorning84 and a link to http://bmscripts.weebly.com/.
Editing these scripts is perfectly okay as long as you still provide proper credit. (good luck with that, maybe throw me a line to let me know what you changed, it might be beneficial for others)
Thanks to wrathunleashed
Thanks for noticing that the images were messed up when changing classes.
UPDATES
MV MK Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
Can't believe I didn't notice this before. Great work!
Update to my MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html) so that it now works with Yanfly's Equip Core.
Cheers
Update
MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
A big update to MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html). There is now a paper doll mode (can dress up the body image with the equipment), it is now compatible with QuasiParamsPlus and YEP equipment requirements.
UPDATE
MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
Little update, visual mostly to MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html)so that the difference in parameter value is shown.
UPDATE
MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
There was a little error in the font size of MV equip (http://bmscripts.weebly.com/mv-vk-equip.html) that has been fixed.
UPDATES
MV equip (http://bmscripts.weebly.com/mv-vk-equip.html)
New Script, that's right. Check out MV Shop (http://bmscripts.weebly.com/mv-shop.html). It changes up the shop scene to give you more control. Customization includes window layout, item info and actor display. Also MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html) has been updated, so coding matches and some additional features. Cheers!
UPDATES
* new* MV Shop * new* (http://bmscripts.weebly.com/mv-shop.html)
MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
Just a little update to the mv equip (http://bmscripts.weebly.com/mv-vk-equip.html). also I am trying the ad link shorteners 'cause money is short and these are free scripts. So please a little patience. I've been trying to get back into this, but right now I'm in the process of moving. Packing is a pain. Cheers
Updates
mv equip (http://bmscripts.weebly.com/mv-vk-equip.html)
Thanks to KanonElSebas for noticing that there was an issue with MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html). I think the error is fixed now, but if anyone else notices anything, please let me know. Thanks
UPDATES
MV Equip (http://bmscripts.weebly.com/mv-vk-equip.html)
Some issues noticed with using custom equipment slots from yanfly in BM MV Equip (http://'http://bmscripts.weebly.com/mv-vk-equip.html'). Thx digger6 (http://'https://forums.rpgmakerweb.com/index.php?members/digger6.12931/'). These have been fixed.
As a refresher, to change the icon positions, you need the actor/class notebox and this line
<eicon-id: x, y>
the id refers to the equipment slot, starting from 0. If using a custom set, refer to the order that you put them in.
for example:
<Equip Slot: 1, 3, 4, 5, 5, 5, 5>
remember the numbers themselves refer to the equipment type, not the slot.
so to change the weapon to the top left
<eicon-0: 10, 10>
to change that last accessory
<eicon-6: 50, 50>
UPDATES
BM MV Equip (http://'http://bmscripts.weebly.com/mv-vk-equip.html')
It's been a while, but I'm back. I got an update done for MV shop (http://'https://bmscripts.weebly.com/mv-shop.html') and MV Equip (http://'https://bmscripts.weebly.com/mv-vk-equip.html') to go with the 1.5.0 MV Maker update. MV shop (http://'https://bmscripts.weebly.com/mv-shop.html') is now also compatible with EIS Shop System. I'm currently working on MV Status to see if I can make the hexagrams like I did for Ace.
UPDATES
MV shop (http://'https://bmscripts.weebly.com/mv-shop.html')
MV Equip (http://'https://bmscripts.weebly.com/mv-vk-equip.html')