Heretic's Vehicles XP
Authors: Heretic
Version: 1.0
Type: Custom Movement System
Key Term: Custom Movement System
IntroductionThis script allows you to use full XP RTP Style Vehicles in your game! You have FULL CONTROL over where these Vehicles can move, their Size, Embark and Disembark, everything! This script also contains two cubic craptons of features specifically designed for Vehicle Animations, such as Float, Sprite Offsets, Sprite Clipping, etc.
It is strongly recommended to fully examine the detailed Demo for more information.
(Recommended for Advanced Users ONLY!!!)
Features
- RPG Maker XP Style Vehicles
- Boat and Magic Carpet
- Vehicle related Effects
- Vehicles can be Oversized so they collide from several tiles away
- Who am I kidding? Just grab the Demo already!
Screenshots[SPOILER](https://rmrk.net/proxy.php?request=http%3A%2F%2Fdownloads.chaos-project.com%2Fheretic86%2FVehicles%2Fimages%2FBoatAtSea.jpg&hash=60e8ca434e97d96308337d04041b1ac3849046fa)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fdownloads.chaos-project.com%2Fheretic86%2FVehicles%2Fimages%2FBoatBoarding.jpg&hash=d16274a45e329f2b682b6b29a9e08c6104980ab1)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fdownloads.chaos-project.com%2Fheretic86%2FVehicles%2Fimages%2FBoatDocking.jpg&hash=1df7003ebe251a41fd1db9ee1ffa281b15613d4a)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fdownloads.chaos-project.com%2Fheretic86%2FVehicles%2Fimages%2FMagicCarpet.jpg&hash=b7dd86476d49b38171ec58aacb4ef4321b5bd79b)
[/SPOILER]
Demohttp://downloads.chaos-project.com/heretic86/MP/HereticsVehicles.exe
This version of the Demo does not contain any Eventing to allow a Caterpillar to board a Vehicle, but the version contained within Heretic's Collection 2.0 does contain Eventing for Caterpillars.
ScriptAvailable in the Demo.
InstructionsPlace below Modular Passable (http://forum.chaos-project.com/index.php/topic,14986.0.html) (Required)
Place below Collision Optimizer (Optional)
Place below Loop Maps (Optional)
Place below Heretic's Caterpillar 2.0+ (Optional)
Required: Heretic's Restrict Tile Passages 1.0+
Recommended: Restrict Bush Passages 1.0+ (For Bush Effects simulating Water)
CompatibilityNot compatible with Titanic or the SS Minnow. May capsize in heavy weather....
This script is fully compatible with all other Modular Passable scripts written by Heretic.
Credits and Thanks
- I'd like to thank Primus for Sailing the Seas of Cheese!
Author's NotesThis script requires Modular Passable and Restrict Tile Passages.
Restrict Tile Passages is the core of Vehicle Movement on normally Impassable Terrain such as water.
This script is strongly recommended for Advanced Users Only.
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I'd love to have some Feedback on this script, or at least the Demo for it! So what do you think? Is this a good Vehicle System? How does it stack up against other Vehicle Scripts out there for RPG Maker XP? I tried a couple of other types of vehicles and was very disappointed. Do you think this one does it better? What could be improved?
Oh wow. This is super cool. :D
Im glad you guys like it, even though I havent had very much feedback on most of the new scripts that I released.
Anywho, minor update to the Demo.
- Added a new map as a Template for allowing Boats to be parked on specific Shore Tiles
- Added new Movement Command: jump_forward (much easier than Eventing)
- Cloud Altitude Script (included) has a minor visual bugfix
- Magic Compass has a minor visual bugfix
I know there are a couple XP Vehicle Scripts out there. The only one I am familiar with is by Albertfish, and I believe this one is just way way better. That is my opinion, but in comparison to other XP Vehicle Scripts, how do you all think this compares?