Hello,
is it possible to bind region ID to event? I'm pretty sure I can't do this without script?
You what now?
What ... ? I don't understand your question.
Ditto.
I need an event that is binded with region ID, need that cause event can move, region ID's not.
Would you want the region ID attached to the event to override any region ID of the tile? In other words, if the event's region ID is 10 and the tile on which the event is located has a region ID of 11, should the region ID be 10 or 11 for that square?
Similarly, if more than one event is on the same tile and the events have different region IDs, which should have priority? In other words, if one event has region ID 10, another event has region ID 12, and both are on the same tile, how should the game interpret the region ID of that tile?
I am not certain that I am understanding your request, but perhaps this is what you are looking for?
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fyanflychannel.files.wordpress.com%2F2011%2F12%2Fmrr-01.jpg&hash=f85f04c9e756aaccf431be8bfcd3e2f349b85922)
Yanfly Move Restrict Region (http://yanflychannel.wordpress.com/rmvxa/field-scripts/move-restrict-region/)
Quote from: Exhydra on April 22, 2014, 11:40:38 PM
I am not certain that I am understanding your request, but perhaps this is what you are looking for?
Yanfly Move Restrict Region (http://yanflychannel.wordpress.com/rmvxa/field-scripts/move-restrict-region/)[/center]
Nope, not really. But thanks for the help.
Quote from: modern algebra on April 22, 2014, 10:43:59 PM
Would you want the region ID attached to the event to override any region ID of the tile? In other words, if the event's region ID is 10 and the tile on which the event is located has a region ID of 11, should the region ID be 10 or 11 for that square?
Yes.
Quote from: modern algebra on April 22, 2014, 10:43:59 PM
Similarly, if more than one event is on the same tile and the events have different region IDs, which should have priority? In other words, if one event has region ID 10, another event has region ID 12, and both are on the same tile, how should the game interpret the region ID of that tile?
Maybe the last one that "walk" on the tile sets priority? Or setting prior via event comments/name box? Not sure, but for sure important.
I'll be very grateful if you could help, modern algebra. Thank you!
Alright, I wrote something: http://rmrk.net/index.php/topic,49020.0.html
Let me know if it is what you wanted or if I misunderstood anything. I am also happy to answer any questions you might have.
You are just incredible! :)
Works perfect, thank you SO MUCH. Closed.