Enemy Voices in Battle
Version: 1.0
Author: DiamondandPlatinum3
Date: October 2, 2013
Planned Future Versions
Description
This script grants you the ability to have your enemies talk throughout battle.
Enemies will say things when attacking/using skills/getting damaged/etc
Features
- Play Voices when Enemy is Attacking, Taking Damage, or using a Skill.
- Gives you the ability to change the ratio that meets the damage voice criteria if you don't like the defaults.
- Can easily set up voices per enemy per skill & item via the use of notetags.
- Can mute battle voices with an event switch or by an enemy having a specific state attached to them (ie. Silence).
- Enemies can have a death cry when they fall in battle.
Screenshots
Cannot Screenshot Audio :(
Instructions
- Instructions are inside of the Script
Script
Get it from here (http://www.diamondandplatinum3.net/rpg-maker-scripts/rgss3-vxa/battle-scripts/enemy-voices-in-battle/)
Credit
Thanks
- IAMFORTE - A glorious person deserves a glorious thank you ;8
Support
Post in this thread or PM me.
Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.
Demo
Not Available yet.
Author's Notes
This weeks scripting has been brought to you by the letter 'L', as in
"Love that car" - Mitsubishi
Terms of Use
You may find my Terms of Use Here (http://www.diamondandplatinum3.net/rpg-maker-scripts/terms-of-use/).
This should have more features like the actor's version. It would be nice if the enemies could have an intro sound, combo hits sounds, etc.