Why hello there. How are you doing today? Good? Good.
Do you want to want spice up your game with moving pictures? Well I have something for you.
This is a very quick little example, this isn't supposed to be a tutorial.
Step 1: Download Graphicsgale.
http://www.humanbalance.net/gale/us/
Step 2: Start a new project.
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi109.photobucket.com%2Falbums%2Fn52%2Fdreamslayer7%2Fone_zps295b2e7b.png&hash=4c6d0b485f1fd03fe8d979a8082e8b09c0bc6f09) (http://s109.photobucket.com/user/dreamslayer7/media/one_zps295b2e7b.png.html)[/spoiler]
Step 2 part 2: [yt]y3rx2edGqI8[/yt]
Step 3: Save as AVI.
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi109.photobucket.com%2Falbums%2Fn52%2Fdreamslayer7%2Ftwo_zps499e5658.png&hash=d4924b0993b2ea9f732d401a131cb40bb1d036c0) (http://s109.photobucket.com/user/dreamslayer7/media/two_zps499e5658.png.html)[/spoiler]
Step 4: Put it into your game!
Option 1: www.usethisscript.net (http://www.rpgmakervxace.net/topic/7177-est-sov-video-player-script-conversion-v-12-20120927/)
Option 2: Convert using VLC (There's a tut here on RMRK, but I've lost it.)
This post said nothing.
I don't think I understand ???
I don't think YOU understand. Oooh, I'm the master of come backs yo.
But really. In Graphicsgale you can paint frames, and export it as a movie (AVI). You can then either conver it to OGV or just use a script that allows AVI in RPGMaker.
[yt]http://youtu.be/y3rx2edGqI8[/yt]
[yt]y3rx2edGqI8[/yt]
http://youtu.be/y3rx2edGqI8
o
neat
It's super easy, even I can make short little videos with this tool.
[yt]E4bQI-C6j3o[/yt]
and this http://youtu.be/E4bQI-C6j3o
This is pretty cool, maybe I could finaly make some cool movies for my RPGVXA game, yay, thanks. ;D
You should make a tutorial on how to use graphics gale. Seriously. I've tried to set it up and use it, but I just can't. Gimp is cool and all for other things, but graphics gale is like ... designed for pixel art. I'm not a noob at pixel art, but I find its interface cluttered and confusing. O.O