<Novel graphic system>
<November-December 2012>
SummaryI want to develop a horror game as a graphic novel. With an interactive system as a cursor and a small set of shots.
Basically dialogs, options, objects and puzzles...
DevelopThe game is basically a good story and dialogues events. Primarily thought of replacing the main character chart by a "hand". Then to create different maps without pallets, only with background images, which are the places where the cursor will interact with a system of four options: Play, Watch, Objects and Speaking. Only "touch" sprites with events.
The shooting system is my biggest question with the system menu so ask for your help.
Features Desired
- Menu options for a single character.
- Characters replaced by an interactive cursor around the map accesses.
- Objects and weapons in a horizontal menu.
- System as a shooting battle.
- System maps and compasses.
Mockups(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi49.tinypic.com%2F2zempaa.jpg&hash=5f6542b3955aef65d528be235542d855c4c4cfc2)
Interaction menu
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F2qu4qc2.jpg&hash=e273920f2c619375e8549ffbac0220c9f1e9c536)
Moves/Directions
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2Fff756v.jpg&hash=4d521785dab8dc4696eee6ff8eaf43c4df7acd0b)
Cursor/Cursor interactive
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F2yoz7d3.jpg&hash=8179b3b9186c4e71f5228b7148f932247c3b78bf)
Batle system/Shoot
Games its been in
- Silent Hill Mobile 1
- Silent Hill Mobile 2
- Silent Hill Mobile 3
VideoSilent Hill Mobile 1: http://www.youtube.com/watch?v=0nlp7kHonlo (http://www.youtube.com/watch?v=0nlp7kHonlo)