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Other Game Creation => Game Creation General Chat => Topic started by: TCgamerboy2002 on October 20, 2012, 11:48:48 PM

Title: VX or VXA?
Post by: TCgamerboy2002 on October 20, 2012, 11:48:48 PM
Heya! It's me again! I just keep popping in and out, don't I? :-\

Anywys, I'm thinking about making a personal project with one of the later RPG Makers, but there's a problem. I'm thinking about either using VX or VXA. The thing is I can't decide which one to go for.

I heard that VXA is superior, but also has problems. Now, I can't say what the problems are 'cause I haven't experienced them yet. I'm playing around with the free trial.

I also heard that VX is more common and that a lot of users are using it. Should I jump on the band wagon?

Which one do you think I should get?

If this is the wrong section to post this, can you please move this topic?
Title: Re: VX or VXA?
Post by: yuyu! on October 21, 2012, 12:26:29 AM
I've used both VX & VXA a ton, and I most certainly prefer VXA, due especially to the tilesets system, as well as a lot of the newer eventing options. :)

The only problem I can think of with VXA is that there are less scripts for it (though a great many scripts have already been created, so that's not really a problem so much anymore). Overall, the Ace system is much more rewarding for game making.

That's just my opinion. :P
Title: Re: VX or VXA?
Post by: Wiimeiser on October 21, 2012, 12:31:54 AM
Really, once the scripters catch up, the only thing VX will have going for it is the RTP. Ace surpasses it in every single way, except possibly the pictures bug.
Title: Re: VX or VXA?
Post by: TCgamerboy2002 on October 21, 2012, 12:37:00 AM
Quote from: yuyubabe on October 21, 2012, 12:26:29 AM
I've used both VX & VXA a ton, and I most certainly prefer VXA, due especially to the tilesets system, as well as a lot of the newer eventing options. :)

The only problem I can think of with VXA is that there are less scripts for it (though a great many scripts have already been created, so that's not really a problem so much anymore). Overall, the Ace system is much more rewarding for game making.

That's just my opinion. :P
I see.

It does seem like good idea to go with VXA. I'm well aware that it's a bit more expensive than VX, but I might think it would be money well spent if I buy it.

I'm gonna wait awhile longer to see other people's opinions before I officially decide to buy it.
Quote from: Wiimeiser on October 21, 2012, 12:31:54 AM
Really, once the scripters catch up, the only thing VX will have going for it is the RTP. Ace surpasses it in every single way, except possibly the pictures bug.
That does seem like a problem. I would like to display certain pictures, though.
Title: Re: VX or VXA?
Post by: yuyu! on October 21, 2012, 12:56:14 AM
I forget what exactly the pictures bug does, but I have heard of it. :o

I'm not entirely sure, but I think there's a script fix for that bug. ^^ I could be wrong, haha.
Title: Re: VX or VXA?
Post by: Wiimeiser on October 21, 2012, 03:15:32 AM
The pictures bug is pictures aren't cleared from memory when deleted so it causes permanent lag. There's a fix for it though. Check the scripts section.
Title: Re: VX or VXA?
Post by: Acolyte on October 21, 2012, 04:14:30 AM
There's really no reason to pick VX over ace aside from ace being pricier. Ace is better in pretty much every way.
Title: Re: VX or VXA?
Post by: Countdown on October 21, 2012, 08:22:43 AM
Why is this even a question?
Title: Re: VX or VXA?
Post by: Bradoki2 on October 21, 2012, 10:10:15 AM
VX ACE is much better than VX because vx ace graphic is better than vx graphic.
VX ACE have been improve more than VX because VX ACE does have every thing
I choose the VX ACE