The problem is that I am never satisfied at the first try so then I have to recompile the project several times...
With this script, you get (in test mode, only launched from the editor) a test window for the tones in real time.
The key to hide/show the window is F3 by default, you can change it in the Tint_Config module, simpy by editing the KEY value.
I hope this script will be useful!
Render :
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fwww.ouplo.com%2Fimg%2FE0FSPqEwqnUJj8JNWJIXCPy1S.png&hash=cbbc86bc92a943e2290dba1ec53bdf4fdb6df13e)
Link of the script:
https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/InGameTONEChangeUK.rb
That's just NICE :D
I will have to use this when I choose to go back to game making.
That is wonderfully useful. Great job Grimimi!
Well done good sir!
I just tested your script and it work really well, I am happy!
Just an idea, maybe an option to register the new tint screen ?
Are you able to change the brightness with this script aswell, or just the tone? I'm not sure if It's possible to add a really dark tone for the screen though (to use at nighttime, in dark caves etc). I heard somewhere that you could set the brightness with an event in the earlier versions of the maker, but I can't find anything like that in VXA. Anyway, I'm gonna try this out because it sure looks useful :)
Only the tone and this script work like a preview in game.
Quote from: Chaos17 on February 05, 2013, 05:00:46 PM
Only the tone and this script work like a preview in game.
Oh, then I misunderstood the feauture! Still a really neat script I most say! I'm gonna try it out for sure, while looking for a script that will allow to change the brightness on the maps :)
Hi Everybody !
Thanks for your support !
I'm working on a big script, "The Event Extender V4" and I Have make another Tone Manager:
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi.snag.gy%2FWbN7A.jpg&hash=fff0a0e1ecd84378dc7ddce3125570f8fa4f8a3f)
The Button "Make Command" save the Event Command in the clipboard (and it's easy to past it in an event).
I Can't make a Stand-Alone version because this script's used a lot of Event Extender Composant (UITextBox, Mouse, Keyboard, Trackbar).
The complete EE script https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/Event%20Extender%20NG/EE.rb but it's always "under construction" :)
J'aime bien cette nouvelle nouvelle commande. :)