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Print Page - [VX] Halloween Project: Dead Moon Rising

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RMRK RPG Maker Creation => Projects => Recruitment => Topic started by: Little Psycho on October 05, 2012, 02:27:39 PM

Title: [VX] Halloween Project: Dead Moon Rising
Post by: Little Psycho on October 05, 2012, 02:27:39 PM
Dead Moon Rising: Project topic! (http://rmrk.net/index.php/topic,46858.msg532562.html#new)

Sinds this is just a 1 month project, I'll keep this short.

Is there anyone who is willing to help me out with cleaning the database as soon as I'm a bit further in my project??

Is there anyone who can make/find me some gory and gruesome sprites/tilesets for horror and mysterious games???

Grtz
Amycha
Title: Re: [VX] Halloween Project: Dead Moon Rising
Post by: D&P3 on October 10, 2012, 07:03:19 AM
As it's only a one month project, the database shouldn't give you much trouble, though you should try not to overdo it on the customs if you really want to keep it clean.
Can't help you for those requests, but if you need a quick code snippet here or there, feel free to ask.
Title: Re: [VX] Halloween Project: Dead Moon Rising
Post by: Little Psycho on October 10, 2012, 09:33:35 AM
Quote from: D&P3 on October 10, 2012, 07:03:19 AM
As it's only a one month project, the database shouldn't give you much trouble, though you should try not to overdo it on the customs if you really want to keep it clean.
Can't help you for those requests, but if you need a quick code snippet here or there, feel free to ask.

Thought so, but the database is actually only taking care of the custom enemies and items and getting the one player right. Not much else...

Just so you know, most enemies in the database are different style/colours of the same thing and they don't need to differ in stats. Most items are basic do-nothing items, except for some potions or whatever :P