The RPG Maker Resource Kit

RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: Dark_falcao on October 05, 2012, 02:23:12 AM

Title: Falcao Pets Servants 1.3
Post by: Dark_falcao on October 05, 2012, 02:23:12 AM
Hello everybody!

Have you ever dream having a faithful servant in a rpg maker game? this script provide you a complete pets servant system allowing you to assign great pre-made commands, pets can do a lot of things like, grab objects, steal items from events, climb some areas, trigger targets and a infinite line of commands you can create.

1.3 change log
- Fixed minor bug when mood overload with other mood commands
- Added option to enable or disable the followers spot for the pet

Features


- Create as many pets you want at the pet factory
- Assigns commands to the pets (you can create as many command you want)
- Pets level up
- Pets have a mood bar
- Pets give a gift bundle when mood reach the maximum mood
- Each pet  give special bonus when is in use
- A avance command action system is implemented such as
  pet Steal, pet Grab objects, Pet Trigger targets, Pet Climb etc
- Pet minder Shop available!
- You can assign unique commands for each pet
- Pet are able to: create item, weapons, armor, gold, heal party, increase
  mood when dancing or playing with pet
- Custom command system implemented, so you can create your own fully
  custamizable commands via common events.
- Commands cooldown system, that mean you can assign waiting time to each
   command available
- Mouse system buttons support!, you can select targets with the mouse in case
   you are using my mouse system buttons script


Instructions

All the instructions are inside the script.

Demo

http://k006.kiwi6.com/hotlink/1g1zxmx7hc/falcao_pets_servants_1.3.zip (http://k006.kiwi6.com/hotlink/1g1zxmx7hc/falcao_pets_servants_1.3.zip)


Script code

I strongly recommend you to download the demo file, so you can see how everything work with examples  but here a leave you the code anyway, just copy and paste into your project

http://pastebin.com/mE0yHvs6


Credits

By Falcao


Media

I made this quick video showing all the features included with this great system

http://www.youtube.com/watch?v=xoS4U1i3tRU (http://www.youtube.com/watch?v=xoS4U1i3tRU)


Here some screenshots

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi627.photobucket.com%2Falbums%2Ftt357%2Ffalcao99%2Fpusssy.png&hash=069ec02cd4016a718f070f3ae43565d1e28fa2e1)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi627.photobucket.com%2Falbums%2Ftt357%2Ffalcao99%2Fpetcommands.png&hash=edbf1358faf8c83721fe1a14df59bff79dc9b564)

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi627.photobucket.com%2Falbums%2Ftt357%2Ffalcao99%2FPetshop.png&hash=524169044fd957de9b4461441b9b69e78c59635e)
Title: Re: Falcao Pets Servants 1.3
Post by: Dark_falcao on October 05, 2012, 01:18:05 PM
Script updated to 1.3

list of changes at main post
Title: Re: Falcao Pets Servants 1.3
Post by: modern algebra on October 05, 2012, 11:11:40 PM
This is very unique idea and has a pretty design. It also sounds quite comprehensive; thank you for sharing!
Title: Re: Falcao Pets Servants 1.3
Post by: Tuomo L on October 06, 2012, 11:59:28 AM
Want pussy.  :tpg:
Title: Re: Falcao Pets Servants 1.3
Post by: Winterfell on October 08, 2012, 09:05:53 AM
That's a good script ! :D

I don't understand how it's possible to create a custom command for pet which give a status for an actor (or the group). In the script's instructions, i can see how to create a visual command (an icon, a name, a type of command) but i don't undestand how i can set the status for exemple.
Title: Re: Falcao Pets Servants 1.3
Post by: Dark_falcao on October 08, 2012, 11:47:55 AM
@Winterfell The Iron body command from the healing pet is a custom command I made as example, it add the iron body state to the entire party, how I made it? look,at the common events you will see how the cuctom command is executed using the common events command list, you can do whatever you want
Title: Re: Falcao Pets Servants 1.3
Post by: Winterfell on October 08, 2012, 12:00:08 PM
Great ! I did'nt look the common event. Very powerfull. Thanks