Battle Parallax Background
Version: 1.0
Author: DiamondandPlatinum3
Date: September 6, 2012
Planned Future Versions
Description
This script allows you to use a parallax as a background for your battles. It also allows you to scroll the parallax like any regular map parallax.
Features
- Replaces the Battle Background with a parallax that can be scrolled if desired
Screenshots
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi1169.photobucket.com%2Falbums%2Fr519%2Fdiamondandplatinum3%2FBattleParallaxScreenShot.gif&hash=3cb2943e0fa854d0f1ded6326d3be8d0a3a80970)[/spoiler]
Instructions
- Instructions are inside of script
Script
Get it from here (http://www.diamondandplatinum3.net/rpg-maker-scripts/rgss3-vxa/battle-scripts/battle-parallax-background/)
Credit
- DP3 / DiamondandPlatinum3
- Modern Algebra ~ For helping with RegExp
Thanks
- Pacman ~ For advice on aliasing
Support
Post in this thread or PM me.
Known Compatibility Issues
I am unaware of any scripts it doesn't work with; if you find any, post in this thread.
Demo
Check the attachments.
Author's Notes
My first script using attr_accessors and regexp, hoping I did a good job...
Terms of Use
You may find my Terms of Use Here (http://www.diamondandplatinum3.net/rpg-maker-scripts/terms-of-use/)
Your regexp and attrs look fine, but you should probably look into aliasing some of those methods (by which I mean Spriteset_Battle#initialize, dispose, update).
I couldn't figure out how to alias it without getting it to call the functions related to the Battlebacks (which this script is supposed to replace).
Any tips for that? :)
You could alias the initialize, update and dispose methods, and simply create the battlebacks as empty bitmaps so it still works. You would do that by redefining (you could probably even alias, but there wouldn't be much point) the method that creates the battlebacks.
Done. Thanks for the advice Pacman :)