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RMRK RPG Maker Creation => VX Ace => VXA Scripts Database => Topic started by: D&P3 on September 01, 2012, 12:27:16 PM

Title: Change Vehicle BGM based on Time
Post by: D&P3 on September 01, 2012, 12:27:16 PM
Change Vehicle BGM based on Time
Version: 1.0
Author: DiamondandPlatinum3
Date: September 1, 2012




Planned Future Versions

Title: Re: Change Vehicle BGM based on Time
Post by: Wiimeiser on September 02, 2012, 01:35:12 AM
Doesn't the night theme only play when the Greatfish curse freezes time? And what day/night system is it supposed to work with?
Title: Re: Change Vehicle BGM based on Time
Post by: pacdiggity on September 02, 2012, 09:18:24 AM
Ooh, inventive. Me likey.
Title: Re: Change Vehicle BGM based on Time
Post by: D&P3 on September 02, 2012, 09:51:00 AM
Quote from: Wiimeiser on September 02, 2012, 01:35:12 AM
Doesn't the night theme only play when the Greatfish curse freezes time? And what day/night system is it supposed to work with?
I mentioned it in the script 8) but I'll say it here as well.
It's designed to work with a time-system that uses a 24-hour clock.

Now I haven't check any of the time systems for VXA, so I'm just assuming they follow a 24-hour clock, I'll probably write my own time system soon anyway if this is not the case.



Quote from: Pacman on September 02, 2012, 09:18:24 AM
Ooh, inventive. Me likey.
Thanks Pacman ;8