Notice: fwrite(): Write of 44 bytes failed with errno=28 No space left on device in /home/rmrk/domains/rmrk.net/public_html/Sources/Cache/APIs/FileBased.php on line 96

Notice: fwrite(): Write of 8192 bytes failed with errno=28 No space left on device in /home/rmrk/domains/rmrk.net/public_html/Sources/Cache/APIs/FileBased.php on line 96
Print Page - RGSS Status Menu

The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: Clay7 on August 28, 2012, 12:38:26 AM

Title: RGSS Status Menu
Post by: Clay7 on August 28, 2012, 12:38:26 AM
Hey I'm trying to do some custom editing of the Status Menu in XP but I'm having some trouble understanding how to do it. From what I understand Scene Menu will create a new Scene_Status once called from the in-game menu. Scene_Status will create a Window_Status for the Status Menu and anything that would be displayed would be handled in Window_Status. What I don't understand is why does nothing I modify in Window_Status change what's displayed in the Status Menu? Is there a script called that I'm just overlooking? Is this a bug with XP? I have the legal version of XP and just can't figure this out.

I'm trying to do some simple display editing such as showing a Battler in the Status menu instead of a sprite and changing which values are displayed but any changes I make in Window_Status don't update in game. Any input?
Title: Re: RGSS Status Menu
Post by: Clay7 on August 28, 2012, 03:26:53 AM
I copied Window_Status and called the copy instead. My changes are showing in game so I guess that's a fix although I don't understand why I couldn't modify the initial event. Oh well, it works.