# Play BGM on loading menu
# Code snippet by DiamondandPlatinum3
class Scene_Load < Scene_File
#======================================
# Editable Region
#======================================
BGM_MUSIC_FOR_LOAD_SCREEN = "Scene6"
BGM_VOLUME = 100
BGM_PITCH = 100
#======================================
alias play_music_onloadscreen first_savefile_index
def first_savefile_index
RPG::BGM.new(BGM_MUSIC_FOR_LOAD_SCREEN, BGM_VOLUME, BGM_PITCH).play
play_music_onloadscreen
end
end