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RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: DoctorTodd on May 31, 2012, 04:51:29 AM

Title: [Resolved][VX]Window_Base error
Post by: DoctorTodd on May 31, 2012, 04:51:29 AM
I found a bug in my game where if a skill such as Temptation Song was used I would get an error in Window_Base (picture posted). I don't seem to have any script that could cause this.
Title: Re: [VX]Window_Base error
Post by: D&P3 on May 31, 2012, 04:55:49 AM
First thing you should do is to remove all your custom scripts
and I mean ALL of them, even your own ones.

Test if it still breaks. If it does, then you have a problem.

If not, put your custom scripts back in one by one until it does break again.

Post results.
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on May 31, 2012, 05:45:59 AM
I was hoping I wouldn't have to resort to that, but okay.
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 01, 2012, 03:27:13 AM
Alright the error was the latest version of the Yanfly Core Engine.
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 02, 2012, 06:23:56 AM
I think it's been long enough so BUMP. Can any one make a patch? If I need to upload the project I will.
Title: Re: [VX]Window_Base error
Post by: D&P3 on June 02, 2012, 09:14:56 AM
You've got a script conflict somewhere (Yanfly's scripts aren't the most compatable with other scripts).

I'm not getting that error, so I'm making this assumption.
:\

What other scripts are you using?
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 02, 2012, 05:51:45 PM
I'm using Tankentia 3.4 with ABS, Vlue's day and night, Mog's Encounter system, Active HUD, Battle back, and his Animated title screen, Yanfly's core and Status Menu Melody, I also have a few custom scenes that I doubt will cause any harm but I can post them if needed.
Title: Re: [VX]Window_Base error
Post by: D&P3 on June 02, 2012, 06:31:09 PM
Recreate the error in a new project and upload it. :)
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 02, 2012, 06:33:31 PM
I'll do it as soon as I return home (about a couple of hours).
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 02, 2012, 11:29:40 PM
Alright I recreated the error (http://www.mediafire.com/?xo22v7ltr1jx8cc), I had to include the some graphics so it'll work right.
Title: Re: [VX]Window_Base error
Post by: D&P3 on June 03, 2012, 05:00:11 PM
I'm not entirely sure what your error is.

I thought it was something related to a certain skill and that it was because of one of Yanfly's scripts.

When I tried it, the monster used 'Darkness' on me and I got an error for an entirely different script


"Sideview 2 (3.4e)"

def set_damage_action(actor, index, action)
    @actor_sprites[index].damage_action(action) if actor
    @enemy_sprites[index].damage_action(action) unless actor
  end


I'll look into it.


EDIT:
Second time I played, I got the Window Base error.
The exact same events occurred as well ???
Title: Re: [VX]Window_Base error
Post by: D&P3 on June 03, 2012, 05:47:30 PM
Sorry DoctorTodd, but looking over Yanfly's code is giving me a migraine :|

I'm still unsure what the problem is. :( I think someone a little more experienced is needed for this.
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 03, 2012, 06:38:42 PM
That's fine may be some one else can help me, thanks for attempting.  :)
Title: Re: [VX]Window_Base error
Post by: DoctorTodd on June 06, 2012, 01:04:42 AM
I fixed the script.