Not really sure where to put this.
Anyways, when I color mob names with the text color(used for regular text boxes) it works until you use attack and select the mob.
I colored their name in the 'Enemies' database.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBR0Ru.png&hash=a2b6f81fdf1e6bb1210072a07d220f99b69ca47f)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fb7l1A.png&hash=2fb81bf3d9e3148257f2fc23c0b187206fce7c07)
Is there any way to fix this?
You can use my Global Text Codes (http://rmrk.net/index.php/topic,44810.0.html) script to fix that. You will just need to add a \* to the name as well. It also has a mechanism to exceed the maximum character width for all those database options by using the filters feature.
Also, I moved this to Script Request. Generally, Program Troubleshooting is only for errors you get from running the program itself, which means errors you receive in the RM Editor itself, not when playtesting the game. That is not a foolproof guide, since there are errors you would get when playtesting the game which would appropriately be in Program Troubleshooting. However, practically everything in the game itself is created through the scripts, so it would almost always go into either Scripts or Script Request.
Super sweet! Thanks again.