The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: bluntsword on April 11, 2012, 03:06:07 PM

Title: VXA Common Event Issue [resolved]
Post by: bluntsword on April 11, 2012, 03:06:07 PM
Anyone care to venture a guess as to why I'm getting this message when I call a common event?

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi597.photobucket.com%2Falbums%2Ftt52%2Fyouthminister40k%2FPicture6-1.png&hash=822704d399bb53132f2b26654061a1fec2713115)

What info do you need to know to help me out?
Title: Re: VXA Common Event Issue
Post by: pacdiggity on April 11, 2012, 03:12:01 PM
It may be the error of a scripter who put something like that in for testing purposes and forgot to remove it (as I have done myself >.<). To see if this is what it is, go into your script editor and press Ctrl + Shift + F, type in msgbox and look at the results. By default, there are only two instances where this is used, once in DataManager and once in Game_Interpreter. If there are any other instances of this (of course, they would only be in custom scripts), post the script here and I'll check it out.

Does this occur every time you call any common event?
Title: Re: VXA Common Event Issue
Post by: bluntsword on April 11, 2012, 03:17:48 PM
Yup, for all of them.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi597.photobucket.com%2Falbums%2Ftt52%2Fyouthminister40k%2FPicture8-1.png&hash=7ba2ea5897d885f828f5c18c006b16fc1454de49)

Here's what comes up.

Huzzah! It was in the Game_interrupter script. Got it.
Title: Re: VXA Common Event Issue [resolved]
Post by: pacdiggity on April 11, 2012, 03:22:43 PM
Why in the hell was that there? ???
Title: Re: VXA Common Event Issue [resolved]
Post by: bluntsword on April 11, 2012, 03:27:55 PM
Well, I downloaded Enu's sideview battle system and tried FOREVER to import the scripts.  I just couldn't get it all to work, so I ended up copying my files into the script demo.  A big pain seeing how ALL OF IT was in Japanese. 

I guess the creator had it in there for a reason.

I guess.
Title: Re: VXA Common Event Issue [resolved]
Post by: pacdiggity on April 11, 2012, 03:35:35 PM
Tankentai always provides more problems than it solves, it seems.
Title: Re: VXA Common Event Issue [resolved]
Post by: bluntsword on April 11, 2012, 03:43:00 PM
The effect is nice, it's just hard to implement.  I'm also quite think when it comes to scripting anyways.

I don't know if I should switch over to a different animated side view battle script.  I'm terrible at art and would need someone to help with the battlers.  This is just sort of working for now!