[VXA] Crafting System
March 31st, 2012
SummaryThe Script would add a menu option which would allow the character to craft items using materials that he had on him.
Features Desired
- A list of items the player is able to craft.
- Limit what items the player can craft based on his progress in the game. (In my case he would have to have to first gain the knowledge of how to craft something by learning it from someone skilled in it)
- Craftable items depends on characters available. (For instance a character is good at crafting a specific type of item such as armor where a different character is good at crafting weapons)
- Ability to not display the crafting option in the menu (Since crafting wont be available in the begging I don't want it to show up in the menu right away)
MockupsAs far as visual aspect you can design it how you believe it works best.
Games its been in
Did you search?YES
Where did you search?
- rmrk VXA Script Database
- rpg maker web forums
- rmrk projects (checking to see if anyone with Ace had a crafting script listed that I could use)
- google
What did you search for?
- VXA Crafting System
- VXA Crafting
- rpg maker vxa crafting system
I've always thought about making a Crafting system. My exams finish at the end of April, so if this isn't taken by then I might give it a shot.
If it is taken by then, I might give it a shot anyway.
That would be great Modern. I don't need it right this second as I am still working on other key things. I figured if I requested it now someone would eventually have it done by the time I was at the point of implementing it.