The RPG Maker Resource Kit

RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Countdown on March 31, 2012, 05:55:29 PM

Title: [RMVXA] Alternate style item acquirement
Post by: Countdown on March 31, 2012, 05:55:29 PM
Instead of a chest giving you an item, I would like the chest to give you options for items and then let you choose what you want to take.

A system kind of like in Skyrim and Bioshock.
Title: Re: [RMVXA] Alternate style item acquirement
Post by: modern algebra on March 31, 2012, 06:43:16 PM
Why would such a system be useful in RMVX Ace, considering that by default there are no limitations on the number of items you can carry?

In other words, what motive would anyone ever have for leaving items in the chest?
Title: Re: [RMVXA] Alternate style item acquirement
Post by: pacdiggity on March 31, 2012, 11:37:31 PM
Maybe they have an unpleasant history with Potions.
Title: Re: [RMVXA] Alternate style item acquirement
Post by: zerothedarklord on April 01, 2012, 12:20:09 AM
Maybe they have an unpleasant history with Potions.


ROFLMAO.
Title: Re: [RMVXA] Alternate style item acquirement
Post by: Countdown on April 01, 2012, 04:32:36 AM
Limited inventories my friends.
Title: Re: [RMVXA] Alternate style item acquirement
Post by: modern algebra on April 01, 2012, 06:05:48 AM
What script are you using to achieve that effect? It is helpful to know that so that whoever might take your request will make it compatible.