Besides my mind, I lost that a long time ago...
I created a new property for objects created inside class Game_Character, and that seems to be working just fine and dandy, but Im trying to offer a 2nd way to do the same thing by using an events name. Regular Expression. That is working just fine as well.
What I came to the conclusion of is I need to do the same thing I did to Game_Character inside Game_Event < Game_Character. Game_Event inherits properties and methods defined inside Game_Character, super has already been called. But I cant seem to figure out why I cant access the property that was defined and inherited from _Character inside the inheriting class?
Yes, I am using attr_accessor :new_property in Game_Character, so how come I cant read that property in Game_Event?
I think I'm going to have to see the code to be able to help, since I don't see any problem with what you described. Ie. I think you are saying the arrangement is like this:
class Game_Character
attr_accessor :new_property
alias heretic86_initialz_newpr_2km3 initialize
def initialize(*args, &block)
@new_property = 0
heretic86_initialz_newpr_2km3(*args, &block)
end
end
class Game_Event
alias hertic_initiz_5mx6 initialize
def initialize(*args, &block)
hertic_initiz_5mx6(*args, &block)
p new_property # <- That will be defined as 0
end
end
That is what you have described and that would work fine. The only thing I can think of is that is not what you intended to describe and I misinterpreted, so please show me the code which you are saying does not work.
That is exactly what I thought I was doing. Alias and all. Only difference I see is class Game_Event and mine is class Game_Event < Game_Character. Oh wait, crap, I think I just figured it out. In your example, wouldnt I still access new_property with @new_property with having the @ symbol (as defined above)?
edit: Dammit! I changed event.new_property (event was being passed as an arg in initialize) to @new_property and works fine now. Ok I feel stupid. Your example actually completely helped!