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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Icewulf7 on March 17, 2012, 12:35:46 AM

Title: [VXA] [RESOLVED!] VX Ace Wereforms
Post by: Icewulf7 on March 17, 2012, 12:35:46 AM
Hello, everyone. With the release of RPG Maker VX Ace, I had hoped that RGSS2 scripts would work with RGSS3. Given this is not the case, I had one particular script I wanted for a project I am working on: a conversion of the "wereforms" Pockethouse script by Shanghai, converted from RGSS2's scripting language to RGSS3's.

Here (http://pastebin.com/3nN4hk8M) is a copy of the script in question. I do not know how difficult it is to convert said script, unfortunately, if it can be done.

In advance, much obliged to anyone able to help me out.
Title: Re: [VXA] [Request] VX Ace Wereforms
Post by: wsensor on March 31, 2012, 03:25:38 AM
Here are a couple scripts I have seen that might somewhat work for you.
From Fomar Transformation States: http://cobbtocs.co.uk/wp/?p=172 (Change classes to a different class through states.)
From Kreed-Ex Morphing: http://grimoirecastle.wordpress.com/rgss3-scripts/battle-scripts/morphing/ (This is probably the one you want to use as it uses monsters.)

Now they do not change the graphics of the character itself if using a sideview system as far as I can see.
Title: Re: [VXA] [Request] VX Ace Wereforms (RESOLVED)
Post by: Icewulf7 on April 14, 2012, 07:02:01 AM
Ah! The second script should work perfectly, given the glance-over I had. Sorry for the necro-post, as well.