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Print Page - [VXA][REQUEST] MMO-like Crafting System

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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: DaniAngione on February 20, 2012, 07:11:37 PM

Title: [VXA][REQUEST] MMO-like Crafting System
Post by: DaniAngione on February 20, 2012, 07:11:37 PM
MMO-like Crafting System
February 20th, 2012




Summary
A crafting system more based on modern massively multiplayer RPGs than on the item synthesis usually found on older single-player RPGs.
MMO-like crafting systems are mostly based on different professions which can be levelled and used to craft different recipes that results in items, armor, weapons or components to craft other recipes.

Note: I understand this is a rather complex system - if all the features desired and specifics are taken into account. However, although I'm not a experienced and wise enough scripter to start whole systems from scratch, I've managed to change and edit and personalize (mostly interface) some already finished scripts to my needs. (I'm not here often but some might recall a few changes and improvements I made on a RMXP weight system (I think it was Tidloc's one) some time ago. :) ) Therefore I know that attending to all my desires below could become really complex so if one could at least script a functional core of that idea, I'd already be really pleased and thankful! :)

Features Desired

Mockups
I'll attach an image I made using two screenshots from an old project I had on XP that uses the PrexCraft (read below) script (with some editions made by me to show skill, profession titles and different output stats). It looks pretty much like what I'm looking for. It's in portuguese (I translated it when made the project, sorry :P) but everything is explained. See attached files for it, please :)

Games its been in
Most of the current MMO experiences have a similar system. Examples that I played include:

There are also two scripts that I like very much and have a pretty similar concept:
PrexCraft by Prexus and developed for RMXP
ACS (Advanced Crafting System) by Cmpsr2000 and developed for RMVX

Couldn't find PrexCraft with a working link, but a link for ACS can be found here:
http://www.rpgrevolution.com/forums/index.php?showtopic=13359 (http://www.rpgrevolution.com/forums/index.php?showtopic=13359)




Did you search?
Yes.
Found some synthesizing shop scripts but none with these specs.

Where did you search?

What did you search for?

Well, that's all. I hope it's enough information and I'd really appreciate if someone would take the idea :)
Thanks a lot for the attention!
Title: Re: [VXA][REQUEST] MMO-like Crafting System
Post by: hexgame on February 20, 2012, 09:58:17 PM
I'm waiting for a crafting system for VXA as well. I loved the Advanced Crafting System for VX.

I'm going to port over my game from VX, which relied heavily on crafting.