hey, sorry if i posted in the wrong section ,help was telling me i didn't have permission. Anywho.. i'm using RMXP with tankentai SBS..i went and found a few battle animations to edit and did so, the only problem.. is that when i playtest it i get this. the sprites are significantly bigger then the standard RMXP sprites but i even dropped them down to the respected size posted just like the RMXP sprites im thinking it might have to do with the script but im a bit new to RMXP and even newer to scripting. there the minkoffs animated battlers 11pose if that helps. Any help at all is much appreciated if tried a few forums now and not a reply yet.. thanks in advance!
~Frost
If I remember correctly, there should be a place for you to edit the number of sprite poses inside the script. If it isn't set to the correct number of poses, your sprites won't display correctly.
Hmmm..i'm not seeing anything in the script, its highly possible i'm missing it lol. I need to work on my scripting =\..never the less.. i actually did some more searching, and found a few more of minkoffs animated battlers. I checked the script from the demo aswell and either he has it set up so it only affects those specific battlers and you need to edit to use more.. or i'm more lost then i originally thought lol. Ok, so.. i'm still not finding it and have noticed it is in the script lol. The only problem is i can't identify the issue. I'm sure i could post the entire script, but id really just perfer where to start or atleast figureing out why it's doing it for all of the battlers that are over 9 poses.. Thanks!
~Frost