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RMRK RPG Maker Creation => Projects => Projects in Progress => Topic started by: Zylos on December 17, 2011, 05:17:31 AM

Title: [XP] Midnight Remake (Survival Horror Project)
Post by: Zylos on December 17, 2011, 05:17:31 AM
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Hey guys, do you remember this? No? Well, about four years ago when I first started into RPG Maker, I made a Resident Evil tribute game simply entitled Midnight. It seemed well liked enough, but frankly it kinda sucked because of how new I was to the world of game creation. I never even got around to finishing it, like so many other new people with their first projects. There was just too many difficulties and bugs, especially since I was designing a manual ABS system and used no scripts except for a message system. But then about two years later, I was invited to make a quick "sequel" of sorts in a contest for the BlizzABS script, and I managed to put together Midnight: Genesis Project (http://rmrk.net/index.php/topic,32862.0.html) as a non-canon spinoff. It was MUUUUCH better, and got me to thinking how the original would look if I used the same system I did for Genesis Project.

This is the a portion of the result of that experiment. It's a complete makeover of the original project's demo, upgraded in every way I could possibly manage with the knowledge I've gained over four years of using RPG Maker. I've tried to keep it as similar as possible to the original while changing things I had envisioned adding the first time around but couldn't due to inability at the time. RMRK members from back when I first joined might find a number of familiar elements along with the new features and thrills, and even those who haven't seen the original will still likely find this to be a fun game to play.

All that said, here's the remake of my favorite project, Midnight. Admittedly I mostly did this in the hopes of getting nominated for some of the RPG Maker awards, particularly the programming one since most of the game is done via events. Regardless, I hope you enjoy. ^^






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"Devil's Island...

It's been in the news quite a bit lately. Over the last few weeks, apparently people have been going to the island and just... disappearing from the face of the earth. Some are saying that it's the fault of the dangerous reefs in the sea around Devil's Island that have been tearing large holes in the hulls of boats. Others are saying that the people who went to the island were carried away by the spirits who reside in the 'haunted mansion'. Naturally, the police have searched the island in their investigation into the disappearances, but so far they have turned up nothing.

Now it's my turn though to visit the island. I've been commissioned to search for one of the people who went missing on the island, and the only place where I'm going to find any clues is on the island itself. I've heard that there's one last boat leaving for the island tonight, some group of film students or something, so this will be my only chance to make it out there. If everything goes well, I should be able to confirm for sure whether my target is on the island or not before midnight tonight.

Then again, I might be in for a long night. I feel like there's a storm on the horizon..."







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[spoiler]
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You will have no fear of the darkness, but rather what lurks within it. Use your lighter
to explore the dark hallways of the mysterious mansion and face the evils within it.

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Your trusty handgun will be your greatest asset against the hordes of the undead that stalk you.
Be on your toes with your trigger finger ready at any moment to draw your weapon and fire.

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The old mansion is filled with danger, but you don't always have to face it head on.
Remember, fighting isn't the only way to survive this nightmare.

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Even if your gun is out of ammo and all the odds are against you, never give up!
Use your combat knife for quick melee swipes when trapped in a tight spot.

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If you're in need of firepower, switch to your shotgun to blast the undead monsters to pieces.
A single point blank shot will almost always kill any normal enemy you face against.

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You will be part of a intricate story with many alternate paths. The choices
you make will affect who will live and who will never leave Devil's Island again.

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Complex puzzles and locks will bar your way, but using your wits, you can easily
overcome every obstacle before you to continue on your quest for survival.

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Deadly traps are hidden around every corner, waiting to darken the daylights of the slow.
Think fast and act even quicker if you wish to avoid an unpleasant death.

[/spoiler]







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WARNING: This should be obvious, but if I was ESRB, I'd be rating this game a definite M for Mature. It contains blood and gore, strong language, and intense violence. This is all 2D though, so if you can't handle it, you're probably not old enough to be on the forums in the first place.


Download Here (https://www.dropbox.com/s/ekcyvmvvmnwpgpi/Midnight%20Remake%20Demo%201.04.exe)


The demo is approximately 50mb and last about an hour and a half to two hours depending on your skill level (not including the number of times you die and restart from the last save point, haha). I've included all resources and the drivers so it should be playable whether you have RMXP or not, with no need to download/install extra RTP or fonts. Enjoy






(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi254.photobucket.com%2Falbums%2Fhh99%2FZylos_2007%2FSurvivalTips.png&hash=8d0e29a8462157c471b6108ad4ed6c5298f79b87)

If you're having problems or find that you are dying way too often, here are some general tips about Midnight and survival horror games overall that might help you to survive a little longer:

[spoiler]
More to come!
[/spoiler]




Here's to hoping I win something with this. Either way, have fun! (https://rmrk.net/proxy.php?request=http%3A%2F%2Fi254.photobucket.com%2Falbums%2Fhh99%2FZylos_2007%2FSmilies%2Fzylos_closedgrin.gif&hash=93dc5cce5363bfb4a9dbad97cc18e2d5b12318fb)
Title: Re: Midnight Remake (Survival Horror Project)
Post by: cozziekuns on December 17, 2011, 05:21:31 PM
Should not have played this at 11:00 last night. The only thing that I didn't really like was the limited ammo; I found it really hard to conserve, and the player dies pretty easily. But that's probably just because I'm not too good at survival horror in general.
Title: Re: Midnight Remake (Survival Horror Project)
Post by: Zylos on December 17, 2011, 05:38:12 PM
Haha, yup. You need to save your ammo for when you need it rather than wasting every enemy you come across. If memory serves me right, there is only about 210 handgun bullets in the demo total, and only 24 shotgun shells. Fortunately for you, there are always ways around enemies, and you can use your knife and some simple tactics to take out enemies using less bullets. In the end though, there's nothing to be gained from wasting your shots on enemies in a room you're never going to revisit again, such as the medallion chambers or dead end rooms, so it's best to just brush the dust off of your evasion tactics.
Title: Re: Midnight Remake (Survival Horror Project)
Post by: Zylos on December 20, 2011, 02:25:21 AM
The demo's been updated to "version 1.04" to fix up a few things that weren't found in the testing. There's one last bug that I'm working on before I'm fully satisfied with the demo, in which the enemies can every now and then pass through the player if they've been hit enough times. Not a common issue, but still really weird when it happens. Unfortunately it looks like an issue with the Blizz-ABS itself and is being a pain to be resolved quickly even on Chaos Project. If anyone has an idea for a fix, feel free to let me know. x.x

But anyway. One of the things I'm hoping to have someone help me with is making a video of some of the gameplay to use as a way to draw in more people to take a look at all of this, or at least some better screenshots than mine.
Title: Re: Midnight Remake (Survival Horror Project)
Post by: Jules on December 23, 2011, 12:29:16 AM
My god that "lalalalalala" when you die is freaking CREEPY!
Title: Re: Midnight Remake (Survival Horror Project)
Post by: IAMFORTE on December 23, 2011, 02:40:43 AM
Downloading now :3
Title: Re: Midnight Remake (Survival Horror Project)
Post by: DarkGamer on December 27, 2011, 12:37:06 AM
oh shit, finally up to play that game o.o

could only see the trailer in youtube if i am not confusing the game with other one ;)
Title: Re: Midnight Remake (Survival Horror Project)
Post by: Zylos on December 30, 2011, 05:19:07 PM
Oh right, I completely forgot about that trailer. Some random fan of the original demo went and made a piecemeal trailer for the game, and I never knew about it for like a whole year before someone else mentioned it in passing to me.

Yup, it's the same game, though obviously very much remade from scratch again with everything that I could improve upon, well, improved upon. I don't know if the original is still up somewhere, although I could probably upload it again just for kicks at how sloppy I was back when I first started.