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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Adon on November 12, 2011, 06:10:08 PM

Title: [VX] Weapon and Skill Specific Battle Formula
Post by: Adon on November 12, 2011, 06:10:08 PM
Weapon and Skill Specific Battle Formulas/Algorithms
Description:
  This script is used for giving weapons and skills specific battle formulas to follow when they attack instead of the one in Game_Battler(or something like that) when specified.

Features Desired:
-Able to give weapons and skills a damage formula.
-Compatibility with Takentai SBS 3.4e with ATB.

Optional Features:
- Able to configure through notetags.
No other specifications. It is exactly how it sounds.
Title: Re: Weapon and Skill Specific Battle Formula
Post by: Zodiac on December 23, 2011, 06:50:59 PM
There are a lot of scripts to give weapons skills. Are you talking about the weapons having a chance to unleash a skill when you attack? Or equipping different weapons gives the user different skills? There are scripts for both in the database. As for skill formulas for damage, you can more or less do that through the skill themselves. It wouldn't be very hard to manipulate the damage through the use of clever weapon and stat differentials. In my opinion, anyway.
Title: Re: Weapon and Skill Specific Battle Formula
Post by: Adon on December 23, 2011, 08:35:06 PM
No, I mean each skill having their own damage formula.
Title: Re: Weapon and Skill Specific Battle Formula
Post by: LoganF on December 23, 2011, 11:39:21 PM
With VXA being able to set skills to have their own damage formulae, this type of request seems to be getting popular.

This is an old script that only works for skills (but could be worked on to include weapons) but I'm not sure if it works with the Tankentai version you're using. Maybe give it a see first.

http://rmrk.net/index.php/topic,26816.0.html