HungrySnake's Snippet Pack v 1.0
Introduction:
Hello guys, I started working on a script, which turned out that it was really short and I made a few of them. Then I decided to make more of them and then to make a little project which includes all of my snippets. When you want to use some of the scripts which are included in my Snippet Pack, read the 'How to use' in the snippet you want. If you get an error, reply or PM me. Maybe it'll help if you look in the FaQ too.
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Includes:
~~~~V Battle Addons V~~~~[spoiler]
- HungrySnake's Combat Skills In-Battle (REWRITTEN)
This script replaces the help_window with a
Combat Skills Window. The Window shows the:
- Attack
- Defence
- Spirit
- Agility
- Hit Rate
- Evasion Rate
If the player only uses 4 parameters, the user
will see the Actor's face and name too (optional).
- HungrySnake's Enemy Bars
This snippet allows the user to create an
enemy bar based on the currently selected
enemy in the target selection window.
- HungrySnake's Battle Sounds
This snippet enables the user to change the
BGM and the Victory music of the battle
whenever he wants in an event. (used in the
last four battles).
- HungrySnake's Battle Counter (REWRITTEN)
This snippet shows the user's amount of Won
and losen matches of the party. You win when
you defeat the troop and you lose when ALL of
your party members are dead. So when a
party member dies, but when the other party
members win, it will count as the dead member
has won.
[/spoiler]
~~~~V Menu Addons V~~~~[spoiler]
- HungrySnake's Direct Menu
This snippet allows the user to use 'Direct
actions'. Like: When the user selects "End
Game", the game end directly or goes directly
to the menu without giving the user options
and when the user has only ONE player in its
party, i.e. the user clicks "Status", he doesn't
needs to go trough the Actor Selection but
directly goes to the Status screen. All the Menu
compatibilties with my other snippets are stored
in here too.
- HungrySnake's Menu Status
This snippet is used to create the EXP bars and
the actors' graphic in the Menu and redefines a
Y coordinate.
- HungrySnake's Music Player
This snippet adds a Music Player to the menu
which enables the user to play music while in
the game.
- HungrySnake's Ocarina
This snippet allows the player to play on the
Ocarina In-Game when the user receives/buys
an Ocarina.
- HungrySnake's Confirm Save
This snippet adds an 'Confirm' option when to
player wants to save a game.
- HungrySnake's Menu Index 0 After Save (For Scripters)
When you've saved your game, and you're
testing the script out and you just keep pressing
on "ENTER", then you accidently open the
"Continue" Tab. This snippet sets the index to
0 even if you have a save file. So you can keep
pressing "ENTER".
[/spoiler]
~~~~V Map Addons V~~~~[spoiler]
- HungrySnake's Vehicle Back To Place (REWRITTEN)
This snippet sends the vehicle (boat/ship/
airship) back to a specified X and Y coordinate.
- HungrySnake's Move Speed
This script allows the user to add, decrease
and set the dash speed and the walk speed
to a certain value. You can add/decrease
the move speed and dash speed from an
event too!
- HungrySnake's Move Lock
This snippet simply doesn't let's the player
walk with the arrow keys when a certain switch
is turned ON.
- HungrySnake's Variable controlled Quest Log
This snippet allows the user to call the Quest
Log at any moment in the game by pressing
the "A" key on your keyboard.
- HungrySnake's Simple HUD
This snippet allows the user to call a simple
HUD by Switching a specific Switch ON In-Game.
[/spoiler]
~~~~V Stat Addons V~~~~[spoiler]
- HungrySnake's Exp Bars
This snippet allows the user to create EXP bars
in the MenuStatus screen and the Status screen
(both are optional).
- HungrySnake's Stat Addon
This snippet adds some new Stats to the
Status screen. Both stats (RSPCT & SPEEED)
can be customized from any event (see the
snippet on how to use)
Features:
- Actor Respect
- Actor Evasion
- Actor Speed
- HungrySnake's Stat Control
This snippet allows the user to control the stats
of all the actors stored in the database. The
numbers in the module stand for the ID of the
actors in the database.
- HungrySnake's Variable Gauge
This snippet allows the user to create a
Variable Gauge which displays the amount of
a certain Variable In-Game.
- HungrySnake's Limit Break
This snippet allows the user to go over the
limit of the default stats ect. in RMVX.
[/spoiler]
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Screenshots:
Simple HUD:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg546.imageshack.us%2Fimg546%2F9452%2Fsimplehudmap1.png&hash=71e54ba7e506ce5e03e29a8854476f7d0e64bbc9)[/spoiler]
Quest Log:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg692.imageshack.us%2Fimg692%2F7237%2Fquestlog1.png&hash=5f173d3f2a8e26d30c5ce328799ba13ee4a09b48)[/spoiler]
Menu:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F4339%2Fmenu1a.png&hash=70e6af10d6c2e389eb6691b090ad3bb69a55851e)[/spoiler]
Status Screen:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg821.imageshack.us%2Fimg821%2F6716%2Fstatusscreen1.png&hash=50a34bd1f832ad6348b69a35c61636584e51a916)[/spoiler]
Ocarina:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg17.imageshack.us%2Fimg17%2F1112%2Focarinascript1.png&hash=442cd10997e1e1b0310be060a6539b0aa4687c5a)[/spoiler]
Music Player:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg847.imageshack.us%2Fimg847%2F289%2Fmusicplayer1.png&hash=2ab378652e3d24d6830378e211034ff285e87b77)[/spoiler]
Enemy Bars:
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg198.imageshack.us%2Fimg198%2F2813%2Fenemybars1.png&hash=15ab175f8cf332a00a149f5a83510b9dd62772b9)[/spoiler]
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Download Snippet Pack:
http://www.mediafire.com/?f57a5rcooe9tr6i===============================
FaQ:
Q:
I tried to import the Ocarina script, but it didn't show up in the menu.A:
The Ocarina script in the Demo is merged with the Direct Menu script.
If you have any script experience, you can merge it yourself, other way
you can ask me or another scripter to merge it (PM me or catch me at mIRC)
And after you've merged the Ocarina script, make sure you have the graphics
(included in the demo).Q:
None of the Menu add-ons work when I add those to my project.A:
They're all merged with the Direct Menu. You can ask me or another scripter to
merge it (PM me or catch me at mIRC) or merge it yourself.===============================
Credit:
See for the credits in each snippet ( Mainly me, HungrySnake B) )Special Thanks:
IceDragon - The awesome scripter who helped me out whenever I had a problem
and the main person who helped me learning scripting.
FenixFyreX - The one who helped me out whenever I needed him and the one who
helped me learning Ruby properly.
CaptainJet - The one who said that the main thing of scripting is knowing what
what you script and not just scriptin' around and then TA-DA a
script.
Those look like a lot of nice scripts. Thanks for sharing!
Yeah, those look really cool. Good job HungrySnake.