So.. when I was playing through my game in the editor. (Usually holding sprint to run everywhere..) I accidently held CTRL and was able to walk through everything? Like mountains, and walls, and trees...
Has anyone else had this problem? And if so.. is there a way to fix it?
That's not a problem, that's a debug feature that only exists when you're testing your game from the editor.
I had a feeling that might have been it, thank you for verifying. :D
You can even remove it. It's a feature in the default scripts. Go to Game_Player, delete lines 141 and 142, and have in their place:
return false
Thanks!
Just wondering, why would you want to delete that feature? I'd die if I didn't have it.
I don't know why, I just knew it was there. It's his insane decision if he wants to delete it.
well why would you suggest it in the first place.
He seemed to want to have it removed.
How about just not run in debug mode if you don't like it. Or just add a simple "$DEBUG = false" anywhere in the editor. And there's always the "don't hold control and walk through walls if you don't like it" aspect of it, too. I understand that may not be possible if you are using the key for something else, though....
I originally thought that is was some kind of glitch with one of the scripts I have added. My friend was playing my game (It happened to be a maze part, of course.) and he was like, "Look what I can do!" >.<
Well, you won't have that problem whenever you encrypt and release your game. Like Irock said, this is a feature that only exists when you choose to test play from within the RPG Maker itself. I personally find it useful if there's a specific part of a map I want to test out and don't want to waste time going through a labyrinth of halls to get to there.