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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Rin on August 30, 2011, 08:18:33 AM

Title: [REQUEST] Melody HUD Request
Post by: Rin on August 30, 2011, 08:18:33 AM
Yanfly Melody Custom HUD
August 30, 2011. 12:35 PM




Summary
A script that changes the current HUD of Melody into something different, editable and ziifee spin command script compatible.

Features Desired

Mockups
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Fmock-up1.png&hash=823176e4014713905b57617a2a9813bc19ad1522)
Basically, most of the images there would have separate .png files. For example, the HUD base has its own separate .png named HUDbase.png. Same goes to HP bar, MP bar and such. The small eye graphic there, is what I call an eyeshot, each actors has its own eyeshot saved in the "Eyeshot" folder. I was too lazy to create a transparent spin command so I just ripped off the original. There would be a name for each eyeshot of actors. So for example, Actor 1's eyeshot is named Eyeshot1, Actor 2's eyeshot is named Eyeshot 2 and so on.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Fmockupvictory.png&hash=edd0c4e5b465a98a073bc6569b8c0b938a770411)
Here in the victory scene, you can see the message back graphic. It also has its own separate .png file. So in this scene, it would just state how many experience and gold was gained. As for items, instead of showing the item name, I'd like the icon to be shown rather. And of course, a desired victory fanfare plays after battle is won.

(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Fmockuplevelup.png&hash=5eae900e272fbbc20745d023798c94c240e63bb2)
Here in the level up scene, the message back here also has its own separate .png file. In this scene, whenever a character levels up, I'd like to show the changes in its statistics, the level and what skills he/she has learned (and if possible the icon of the skill would be visible). I would also love if a certain SE/ME is played. I would also like that to be customizable. STR, DEF, AGI, INT terms would also be customizable as well if possible.

Images used:
[spoiler]
Eyeshot Border
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Feyeborder.png&hash=70ffa4b4041f61bbe25a46f62343f942ddf17273)

Eyeshot Example
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Feyeborder2.png&hash=c02ce1a7dc1dfb36feacba62101bbb968d974f1d)

Eyeshot w/ Border
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Feyeborder3.png&hash=b9f0b0441d193e4836fcd59ccd6b4fcae8b4b037)

HP Bar
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2FHPBar.png&hash=e56d64f6316fc5e920283eb2c33031d52165ebef)

MP Bar
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2FMPbar.png&hash=8e43d05b9ae12a1eb829dad8824a2220335193f4)

State Boxes
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2Fstateboxes.png&hash=0af0dda1b839131207ecee50f5c19508b50bc216)

HUD Base
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2FHUDbase.png&hash=f00bc3ea36e62f18b869b4b130b5cce1cfc509e5)

Victory Message Back Graphic
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2FVictoryGraphic.png&hash=790bc0a1218c777401c7fea4fbcc58c51b8ad94a)

Level Up Message Back Graphic
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi799.photobucket.com%2Falbums%2Fyy279%2FTheGfxCream%2FLevelUpGraphic.png&hash=97b7d8f794b861819f70298b15ddcfb159474410)
[/spoiler]

Font Used: Calibri and Neverwinter

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