Hi everyone, actually im using the Falcao´s Zoom char V 0.5 and its perfect, but this is only to zoom the character, im wandering for a script that zoom the map (like a close up), i want that script for the world map... thanks for reading!
Have a nice time!
Can you please post the Falcao script or link to it?
Also, I'm pretty sure there's already a script that zooms in on the map ... totally can't remember the name off the top of my head.
#==================================================================#
# #*****************# Zoom char V 0.5 , Falcao script #
# #*** By Falcao ***# allow you to increse the chara size #
# #*****************# making zoom effect. #
# RMVX #
# makerpalace.onlinegoo.com #
#==================================================================#
#-------------------------------------------------------------------
# * Commands
#
# $game_player.zoom(x,y) player zoom command,
# Example. $game_player.zoom(2,2) increase double
#
# $game_map.events[Event ID].zoom(x,y) event zoom command
# Example $game_map.events[1].zoom(2,2) event ID 1 increase double
#
# Note: Zoom support decimals
# Default zoom for each character is "(1,1)"
#--------------------------------------------------------------------
class Game_Character
attr_accessor :zoom_x
attr_accessor :zoom_y
alias falcaozoom_ini initialize unless $@
def initialize
falcaozoom_ini
@zoom_x = 1.0
@zoom_y = 1.0
end
def zoom(x,y)
self.zoom_x = x
self.zoom_y = y
end
end
class Sprite_Character < Sprite_Base
alias character_zoom_update update unless $@
def update
character_zoom_update
if @zoom_x != @character.zoom_x or
@zoom_y != @character.zoom_y
@zoom_x = @character.zoom_x
@zoom_y = @character.zoom_y
self.zoom_x = @character.zoom_x
self.zoom_y = @character.zoom_y
end
end
end
Well, if you want to look into it, Exhydra, you can. I'm doing other stuff, and it seems as though it'll take more time to do than I have.
I could be wrong, but I could have sworn someone made one. Maybe it was zooming in for transitioning or something. I'm looking around for it to confirm ...
[EDIT]: I found it, but it was aimed more at transitions than actually zooming in the map for long periods of time. Ah well.
Jet's Zoom Script : http://jetruby.blogspot.com/2010/12/zoom-script.html
Oh thank you! im gonna check it now.
That script is really only for use with transitions. I posted it on the slim chance that it was what you were after, but I was kind of thinking you were wanting to zoom in the screen and still have the player and walk around normally (much harder to pull off).