The RPG Maker Resource Kit

RMRK RPG Maker Creation => RPG Maker General => General Scripting => Topic started by: michael95 on April 18, 2011, 02:07:53 PM

Title: BGM for two maps
Post by: michael95 on April 18, 2011, 02:07:53 PM
I want use one BGM in two maps, but so that the transition to the second map did not start play from the beginning.
Title: Re: BGM for two maps
Post by: pacdiggity on April 18, 2011, 02:31:16 PM
I'm assuming this is for VX as you didn't specify.
No script needed, and if it was needed... Modern Algebra already made it (http://rmrk.net/index.php/topic,39346.0.html). Without script, use the fadeout BGM option set to 0 seconds before your transfer player command.
Title: Re: BGM for two maps
Post by: michael95 on April 18, 2011, 03:47:06 PM
I´m using RPGXP.
Title: Re: BGM for two maps
Post by: pacdiggity on April 18, 2011, 03:56:09 PM
Quote from: Welfare-Daddy Pacman on April 18, 2011, 02:31:16 PM
use the fadeout BGM option set to 0 seconds before your transfer player command.
Title: Re: BGM for two maps
Post by: Zylos on April 18, 2011, 04:21:54 PM
Or you could just stop the music and replay it I think. Seems simpler.
Title: Re: BGM for two maps
Post by: michael95 on April 18, 2011, 05:20:19 PM
I solved it in the Intro script has been fade out after intro ends. I deleted this passage and now it works, so I want.
Title: Re: BGM for two maps
Post by: Zylos on April 18, 2011, 05:32:56 PM
...wait what?

I think I'm misunderstanding what you were even asking in the first place. x.x
Title: Re: BGM for two maps
Post by: michael95 on April 19, 2011, 08:30:54 AM
On another forum recommended me the script for scrolling text, which was written by Fade Out BGM. I deleted it and BGM continues if I switch to another map.