The RPG Maker Resource Kit

RMRK RPG Maker Creation => Resources => Topic started by: rainbow dash on March 26, 2011, 04:32:03 PM

Title: [GM7/8] Metroid Elysium Engine
Post by: rainbow dash on March 26, 2011, 04:32:03 PM
i figured this would be the right place to post this since it's technically a resource, but feel free to move it if it's better suited elsewhere. ^.^

anyhow, i was sifting through some of my old folders when i found an old fan game of mine that i was working on a few years ago. it's a pretty solid engine overall, albeit with a few bugs that i never got around to ironing out (animations locking up and such). i figured it would be a useful resource for anyone looking to make a metroid fan game or some kind of platformer as many of the scripts can easily be ported and configured for your specific needs. the download is below, as well as a few old screenshots.

note: these were taken while the game was still in production, so they're not entirely accurate. but yeah. <.<
[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw241%2Fzeyannblue%2Fsc_1.png&hash=926b47582721ab3e6c6a9f78d4d01df6a22be51a)(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw241%2Fzeyannblue%2Fscreenuno.png&hash=38b864dd472ab217fdd32562a02dd5c59b89a63b)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw241%2Fzeyannblue%2Fsc_2.png&hash=fc90cc0ed6a3eddc9f363ccbc0ecd300af854c52)(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw241%2Fzeyannblue%2Fsc_3.png&hash=1d519e466124c66f337ec0c74c199376e4ca9d10)
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi178.photobucket.com%2Falbums%2Fw241%2Fzeyannblue%2Fsc_4.png&hash=ae4b8059e378ab5b92023011bfdcab4efd4bf2a9)[/spoiler]

Download! (http://www.megaupload.com/?d=BPBIZ61J)
Title: Re: [GM7/8] Metroid Elysium Engine
Post by: Gracie on March 26, 2011, 05:16:50 PM
WOW! Thats fantastic!

Does she do all of her trademark moves? (Mainly the rolling thingy she does!)
Title: Re: [GM7/8] Metroid Elysium Engine
Post by: rainbow dash on March 26, 2011, 06:47:45 PM
if you're referring to the morph ball, yes. there are other items already in the engine that are fully functional but not included in the demo as well. (hi jump boots, spazer beam, etc.)
Title: Re: [GM7/8] Metroid Elysium Engine
Post by: pacdiggity on March 27, 2011, 12:46:31 AM
Wow, the screenies look like their from Xargon (I think that's what it's called).
Therefore, their are awesome. I might have to get Game Maker again.
Thanks for the post! Great engine, man!
Title: Re: [GM7/8] Metroid Elysium Engine
Post by: Strak on March 27, 2011, 05:26:44 PM
Hey, I got a question: Are these graphics your own? If so, nice work! I personally am making a Metroid INSPIRED game (not QUITE a fan game), but I've never really been a good graphic artist. I'm improving though.
Title: Re: [GM7/8] Metroid Elysium Engine
Post by: rainbow dash on March 27, 2011, 09:04:22 PM
haha, sadly no. spriting isn't my forte, though i did color them since the originals were grayscale.