Sorry for not using the script-request template, but this is one easy to explain request (and I accidentally deleted my original, long post, where I used the template :'( ).
I am always bothered by the autoshadows getting displayed below the character. Sure, you can set the shadows from tileB alongside all the houses, but it still looks crappy and odd when the player passes into autoshadow.
The requested script should simply set the autoshadow to display above the character.
I don't know how much work this would be, but I would really apprechiate, if someone fulfilled the request, as it is a tedious task to place all shadows manually in a complex city or mountainrange, while using the killautoshadows script.
sincerly
did you search?
I have a search suggestion if you didn't already search it.
Here it is:
Auto Shadows on Characters
Even if there is a script for this it probably requires a comment in each event.
Quote from: RPGMakerVX52 on March 24, 2011, 09:58:29 PM
did you search?
I have a search suggestion if you didn't already search it.
Here it is:
Auto Shadows on Characters
Even if there is a script for this it probably requires a comment in each event.
comment in each event? I am not sure if I made clear, what I was searching for, as there are no events involved.
The requested script should ideally just replace autoshadows with a tile of the users choice.
I just want to make all autotileshadows display with "above character" priority, without them being events or stuff.