<Customizable XP Demand for Level Up>
Features Desired
- User should be able to set custom formulas, which determine the amount of xp needed to level up
- User should be able to set XP for every level individually ( for example 101XP for first level, 1337XP for second level; completely random)
What other scripts are you using?
- I don't think this script would interfere with too many other scripts, as it simply modifies the XP needed to level up
Did you search?<<yes>>
Where did you search?
- Google
- This forum
- Two other RPGMaker forums
What did you search for?
- custom xp to level up rpg maker vx
- rpg maker vx (xp) level up
- rpg maker vx needed experience
- and various other combinations of the words: rpgmaker vx, experience, xp, level up
I have seen a few of these in the xp-request section.
This one for example http://rmrk.net/index.php/topic,40607.0.html (http://rmrk.net/index.php/topic,40607.0.html)
or this one http://rmrk.net/index.php/topic,39209.0.html (http://rmrk.net/index.php/topic,39209.0.html)
Would it work in VX?
The one by Mr_Wiggles would probably work in VX. I only looked at it for a few seconds, but nothing immediately caught my eye that would be problematic.
a no method error occurs. The reason is that rpgmaker vx does not allow for a maximum number of levels.
Is there any way I could bypass the problem of the missing method actor.final_level?
edit:
just set the value of actor.final_level to 99.
This way the script wont show any errors and you will still be able to set a max level by leaving out a row in the table.
I'm not sure if this helps in ANY way but Jet made a script that sets each actors Max Level individualy (+ default for un-defined actors) that is very simple to use and very simple to change the max levels and it's in his snippits pack (or whatever it's called) I've used it a few times and it tells you exactley what to do just incase it's not obvious or you just want to make sure ur doing it right...I don't have the link but it's not hard to find
EDIT: I found this on RPGRevolution and think it might work for you ( I only reasd the 1st paragraph): http://www.rpgrevolution.com/forums/index.php?showtopic=49077