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Presents...(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FLogo-1.jpg&hash=0f3bc29ea1c9f232abd659788fad903a5bc6611b)
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Divided Infinity was written as a game script originally, which is what it was always meant to be. I started writing this story a few years ago during a tough time
in my life, the story is the soul of this game, I can promise all who play to experience a story that had much love, care, and though put into it.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FStory.png&hash=41f4af207c7eb3601324f0f95b4053757ad44973)
High school life...so many worries, girls, jobs, grades, reputation, bullies...most people go to bed and wake up feeling like a new man. Sullan Miller goes to sleep and
does wake up a new man...he awakens in a strange country on a bloody battlefield, apparently in a Chemical War. Sullan hated wars, hated death, why...why was he a soldier murdering men? Unless he wasn't himself, unless it was just a bad dream that he would wake up again from, unless it was forced? Dead bodies all around...blood flows to your feet. The story begins...
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Sullan Miller The Lost Crow [spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FSullanMConcept.jpg&hash=55f79e54270c95e8277f9f25fbf755ab18e1f034) [/spoiler]
Sullan is a 15 year old boy attending highschool with his friends, socially awkward with anyone but his three close friends, Sullan chooses to think rather than talk most of the time. He lives alone with his surgeon father who is usually never home. Sullan has strong views of anti-war and anti-murder, almost unrealistic ones, he usually has his head in the clouds dreaming of new things.
Gerone Crator The Resolved Dragon [spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FGeroneCratorConcept.jpg&hash=2ef61c7e46ef0f546c33340c5f53fdfdc143b4c2) [/spoiler]
Gerone is a 16 year old student who is Sullan's best friend, Gerone lives alone because his only sister was killed in a robbery,
Gerone is loud, blunt, and obnoxious... opposites attract, this is just the case with Gerone and Sullan's friendship they share almost opposite views on life as a whole yet they still remain as close as possible...while Sullan is a bully magnet, Gerone is a bully...crusher....
So it works out.
Shella Sear The Blue Jay That Lost It's Wings [spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FShellaConcept.jpg&hash=82c9b432ec648c2c0f9836a1064669bd294d77fb) [/spoiler]
Shella is a 16 year old girl who works at a local Cafe full time with her younger brother John, She does not attend school because she has to work full time to support John on her own, Shella knows quite well that she works her ass off so she's naturally a bit snobby,
when she wants something... she usually doesn't give up until she gets it, She has no particular world views of her own, she doesn't really care honestly. What she hates the most is being used or manipulated by people... when she is... she tends to respond aggressively.
Nima Longshore The Peaceful Deer [spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FNimaLongshoreConcept.jpg&hash=be489e32467570f9ef2fa9910817c3f6be2a4ba8) [/spoiler]
Nima, 15 year old girl that is friends with Sullan and Gerone, She is kind and happy, even in the toughest times she tries to just smile through it. She also believes that murder and war is wrong but is more realistic then Sullan and knows sometimes... it's required.
She loves normal things like karaoke, cooking, and babysitting, She shares a strong love for children and chosses to keep a childlike innocence most of the time, But Nima
IS a teenager after all... prone to bad choices and mistakes... she has dated some... questionable guys.
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The music in Divided Infinity features original various vocal songs sung just for this game! features music by
Christophe Blondel,
Martin Barreby and
The Final Chapter.
And vocals by Diana Kantor & Jake Barnes. The non vocal music consists of soft piano for story scenes, and fast pased rock for battles.
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Divided Infinity is completely voice acted, over seven hours of voice acting has been recorded for this project, all pro quality at that.
after showing the script to some great freelance voice actors all of the people I scouted agreed to do it, some even auditioned for the project.
Expect a fully voiced storyline upon release. You may hear some examples of the voice acting in a few demo scenes bellow.
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The game is broken into Seven Chapters, none being a fixed legnth, I chose to end the chapters and key moments in the story rather then force chapters of fixed length, The story is the main aspect of this game and it will not be weak in the least.
You are able to make various choices that affect key points to the story, not
VERY many, but enough, there are two separate ending chapters depending on your choices, EACH of the endings has it's out unique Epilogue mode, which has normal RPG gameplay and equal story development this section is roughly four hours long, so as a whole the game will have about 12 hours of gameplay.
Lots of love and care is being put into this project to make it shine, I believe RPG maker is just a program with bounderies that can be broken, it's just aa tool that can create greatness, that is my goal.
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Here are a few screenshots of the game running.
(Original art was not yet inserted when these screenshots were taken)[spoiler](https://rmrk.net/proxy.php?request=http%3A%2F%2Fimg10.imageshack.us%2Fimg10%2F151%2Fscrns1.jpg&hash=fcf82d863df82b3e0313f10b4c37bdf8e9c7504e)
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[spoiler]The village will change as time progresses, this can both open new possiblities as well as close older ones.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2Fday1.jpg&hash=790673df3f5db30cd08468a0eb86463c26500eef)
The only changes shown are merely the enviromental ones, there is so much more under the hood.(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2Fday8.jpg&hash=8fb1eb6212db50249f8f08fb276b319d1009f38b)
I've removed villagers from the screenshots, don't expect to find them in the same place everyday. They will get around.(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2Fday11.jpg&hash=f7f63614fbfcb98f9f6d48eaf0a22bd6a7c5df29)
Time waits for no player. Make your time count or you could just miss out on fun things. Everytime you engage in a new daily event, time will pass by a bit and things will change. Doors will open, and doors will close. You progress to the next stage of time by sleeping in the bed of your room, by doing so you may rest until night time. I hear darker things happen under the stare of the moon, so be careful.
Next, let's talk about some of the grand people of our little home town.
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Welcome to Sunshade Village. Kenneth is the Mayor of Sunshade, and will always be there to guide you when you need it. Frank The DrunkFrank is a local resident of Sunshade he spends all of his time drinking or hung over, he regularly causes trouble among the town. Will you shun or accept his disruptive ways?
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First impressions are everything.(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2Fthree.jpg&hash=e9db011c26433c6c5a6168519305cfb6269cdcec)
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How you treat these characters will affect how they respond to you, as well and their individual stories, your actions will bear consequence.
[/i]
Johnny The WriterJohnny is an aspiring writer, he spends all his time writing ideas and concepts for stories. He usually doesn't have time to clean...
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What to do. What to do.Outdoorsy JaneJane usually won't be found in her house during the day, she will be found jogging around Sunshade taking in the beauty of nature. She is truly a woman who stands on her own two feet.
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Fresh air is great, but so is the comfort of your own home, hmm...
[/i]
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What do you think of Jane's ways? Evan The Blunt Man Of MetalEvan is a local Metalsmith, he keeps his words simple, and expects others to do the same. He also takes things at face value, people included, some don't like him, but many respect his truthful personality.
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Is simple always better?
Ron The PriestRon is the priest of the local church, he isa strong believer in faith but is far less judgemental that his fellow church man. Of course, he will still share verses whenever he has the chance.
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He's proud in his beliefs, not a bad thing in itself.
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Do his words have a place in your ears?
Jim The Shut-InJim is absolutely horrified of leaving his house, he is content with the safety of his cozy home, it sheilds him from the damning eyes of people, along with the dangers of the world in general.
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He's not afraid to glance out at the world from time to time though.
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...Or maybe it's not the world he's looking at.
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What do you think of Jim's view?
The Robinson FamilyA by the book dysfunctional family. This family is very fragmented and wild, be careful when sticking your head in this lion's den.
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Well no one likes being robbed, ever had your bike stolen?
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The choices, oh the choices.
That isn't even a third of the people that fill Sunshade Village, each of the crossing character stories will be yours to fully explore and create once the full version of Divided Infinity is released, you'll be able to taste the first three days of your village life next month with the playable village heart demo.
Your PetA cat is only one of many pets you can possibly have, your pets have affection points of their own to raise or lower. Each pet has a unique skill to help you along your journey, the more your pet loves you the better it will do. How to make your pet love you more you say? Well daily food would help.
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It's your pet, name it what you want!
[/spoiler]
Test it out yourself soon!
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Writer & Director:
Jake CaroEditor:
Jared Blakely,
Mikayla Mills,
Emma Pennington.Character Designer & Illustration Artist:
Melody Brown(Melynn Rose)Music by:
Christophe Blondel ,
Martin Barreby &
The Final ChapterVocalists:
Jake Barnes &
Diana KantorMapper:
Jake Caro &
Akane Zwadski !!Recruiting!!Eventer:
Jake CaroLogo Artist:
GavinBattle Effect Animator:
!!Recruiting!!Battle Sprite Animator:
HK pRoMain Character Spriter:
!!!We Urgently Need One!!! VOICE CAST Sullan Miller:
Jake Caro Shella Sear:
Nikkikora Gerone Crator:
Druoxtheshredder Nima Longshore:
Emma Pennington(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FTrailers.png&hash=c88ff25b2a705ebb7fe3a3418e5b4e4e01714ea3)
Updated trailers coming soon.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi158.photobucket.com%2Falbums%2Ft107%2Frixxan%2FPlayableDemo.png&hash=3b3a7980516377bd6904c631fea759db58928dac)
Final Build Demo Coming Soon.
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http://www.divided-infinity.co.nr/
I have half of the game finished, a trailer, and an hour demo.
Please move this to RPGVX projects~ =)
Looks pretty cool. Good work so far :)
This looks great. The links to the video and download are broken though.
Great! I played the demo and it defiantly looks like it will turn out to be an amazing game. Good job.
This game looks great and an original storyline! Can't wait to try it out. I love the fact that you have voice acting I haven't seen that before in any RPG maker game. The amount of work that must take... I'm very impressed looks like hours of fun.
Hmm...
Your indoor mapping is good. I like it. I like your menus, your graphics, I like a lot of this.
The one thing that strikes me is your outdoor mapping. It just seems open and uninteresting. Also, nature doesn't work entirely in rectangles. Have some fun experimenting with the autotiles, and when you find a map layout you like, start to decorate it with plants and houses and all that stuff, then events.
Of course, none of this applies if your game has reason not to do these mapping things. So, just take it into consideration, yah?
This game sounds great to me, what really stood out was the voice acting and how it has actual sung songs made specifically for the game. Will definitely be watching this
Quote from: DarkMessiah on April 05, 2011, 09:34:08 PM
This game sounds great to me, what really stood out was the voice acting and how it has actual sung songs made specifically for the game. Will definitely be watching this
Please do! I hope to please!
CONTENT UPDATE!
I'd like to introduce the "Village Heart" system, this system will simulate real village life.
FEATURES1# You live out days and nights of your life, with new sidequests, scenes, and
personal affection events each day and night!,
2# The village is alive! Everyday and night it will be different, different people,
items, quests, scenes, events the works!, you'll never live the same day twice!
3# Your choices shape the village! Ever met that guy who can't decide what color
he wants his house to be? Well help him out!
4# Fully upgradeable "home base" area, renovate empty rooms and turn them into
useful rooms! You may get some fun out of them!
5# Attend the nightly village counselor room to help out troubled villagers!,
everyone has personal prolems, go offer advice to the troubled, you may be
rewarded
if your advice hits the right notes with them!
6# Every villager has an affection level towards you, increase it by helping them
out on days that they need assistance! Max out a vilagers affection for you and
something special may happen! But be wary... you can never please everyone,
pleasing one person may lead to another disliking you.
These are some of the features you can expect when the full version of DI is released later this year!
This section of the game is considered one of the "rest zones" of the adventure, during this section the main story will slow down, but there will be many extras and fun things to do!, the main plot will still progress at a steady rate, but you'll have more free time, after this rest section, the story will pick up and go full speed!, near the end of the adventure you'll have another rest zone with all of the above features!
I'd also like to announce that soon a playable demo version of the Village Heart system will be released in the near future!
You'll be able to play through a week of real village life as a taste of the system!
Keep an eye out for further updates!
The demo show possibilities to be a great game, but it is as I see it an "incomplete" demo. In a way I would say it was rushed. There's a lot of incomplete mapping. Some of the acting seemed over-dramatic to me, but I spent way too much time with theater students in college so they (theater students) were always over-dramatic and this reminded me of them. Some actors' voices are not all at the same recording level you can hear it in the background noise, the low hiss in the recording. Also it seems different people are acting for the same character, if that is just my imagination then that's fine but the personality of the voice changes in the same character. I think the voices are a great idea but to do it well is not easy. Having voices means the actors need to know the character inside and out to pull it off well. A lot of the actors didn't really show me the character but actually confused me about the character, Sullan and Gerone specifically. I wondered if they had multiple personalities. I hope that was your intention.
Other than those two main issues, incomplete mapping and acting/voice concerns. It has entertained me until I got tired of story scenes and not having control. I wanted to explore and buy some stuff and find glitches and what-not. I felt the story-battle-story-battle... etc. was a little too much for me to stay hooked.
Minor issues:
Swearing is not entertaining to me. I hate the B***H and F***K words the most, they just irritate me.
I used too much tech points up just for fun, but it would be nice to have healing liquids and tech point refills in items.
The story is interesting but there seemed to be a flashback point but I didn't know we went back to present until The gas subject came back. It was a little hard to follow.
I commend on the scripts used, the battle actions and the unique tech powers. Very nice work there.
I rate this demo a 3 out 5.
That sounds awesome, I usually talk to everyone when I play an RPG anyway, but here there's more reward to do so, good stuff.
I'd like to proudly announce Divided Infinity's original character designer & portrait artist: Melody Brown!
She will be designing all the characters, drawing in game expression portraits, battle cut-ins as well as illustrations!
I'd like to announce that the music of Divided Infinity will now be composed by Christophe Blondel & Martin Barreby.
Check out their youtube channels by clicking their names under the Credits section of the main post.
Also, some new screenshots!
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Wow, those look awesome. And the composers are pretty swell as well.