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RMRK RPG Maker Creation => RPG Maker General => General Tutorials and Eventing => Topic started by: XaineC on December 17, 2010, 06:46:47 AM

Title: [Resolved] One Quick Question
Post by: XaineC on December 17, 2010, 06:46:47 AM
Okay, this is a simple question that no matter how much I search has not been answered. I use a timer for a mini game where it shoves you out of the building after it hits zero. How do I get the dag gum thing to go away after that. I'm trying to also use this as a means of making enemy-repelling items.
Title: Re: One Quick Question
Post by: Nessiah on December 17, 2010, 08:55:32 AM
can you provide screenshots on how it's supposed to work? I'm actually kinda confused after rereading.
Title: Re: One Quick Question
Post by: XaineC on December 18, 2010, 02:20:46 AM
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi914.photobucket.com%2Falbums%2Fac344%2FXaineC%2FTimer.png&hash=a3a7fba8a7fd2c312177a498cff1e97706d4a31d)
The timer (circled) will not go away after it has run out! Not when I erase the event or exit the processing.
Title: Re: One Quick Question
Post by: Grafikal on December 18, 2010, 02:52:27 AM
lol, there is so much wrong with this
Title: Re: One Quick Question
Post by: heisenman on December 18, 2010, 03:15:23 AM
QuoteThe timer (circled) will not go away after it has run out! Not when I erase the event or exit the processing.
Did you use Erase Picture command?

I think it's better to use a self switch leading to a new empty event page instead of erasing the event, if you don't want it to reappear.
Title: Re: One Quick Question
Post by: Milespleasant on December 18, 2010, 10:24:52 PM
I think you should work on your mapping first, sorry for going off topic.

But your trees look  , and your character is standing on the tower. The timer problem can be easily resolved.
Title: Re: One Quick Question
Post by: XaineC on December 20, 2010, 04:00:09 AM
@Miles: My mapping was a problem with priority and I was standing on the tower because i ran through a series other events to set off the timer that made that so.
@Heisenman: I have tried the Erase Picture. And the self switch change tactic won't work either.

Here is what my event looks like currently.
(https://rmrk.net/proxy.php?request=http%3A%2F%2Fi914.photobucket.com%2Falbums%2Fac344%2FXaineC%2FEvent.png&hash=233f321ed3f24379fcf178e78afac398c21b8b59)
Title: Re: One Quick Question
Post by: modern algebra on December 20, 2010, 04:43:03 AM
Well, A)

@> Control Timer: Stop

B) Are you using a script? It's been a long time since I used XP, but I seem to recall the timer just being a gigantic ugly number in the right hand corner. It doesn't have a little image placed under it and it's not in the centre of the screen. So, if it is a script and the Stop command doesn't make it go away, then it might just be a problem with the script. If you made the image with a Show Picture command, then an Erase Picture command would work.
Title: Re: One Quick Question
Post by: XaineC on December 20, 2010, 04:47:44 PM
Well. I am using a script, but i used the stop command before i ever put the script in my game and it still didn't work.
Title: Re: One Quick Question
Post by: XaineC on December 20, 2010, 04:50:03 PM
Okay then....I seemed to have figured it out. Close thread Plz