i want to show a picture (its a map), which is triggered by an event, but the player shouldnt be able to move while watching it.
is there a command to disable movement?
sincerly
Set the event to Autorun (instead of Parallel Process). Do all you need to do in that event considering no other events can run at the same time as the event being ran at Autorun (including the player walking).
Move event:Hero - Wait - Loop