i found a little piece of text in the Scene_Title script and it gave me an idea, so what i would like to request is a script that lets you disable an option in the menu so the player won't be able to enter the option.
in this kind of form would be easy to understand for me. ^^
you do a script call like: Command_window , S1 = false . meaning that the option Item is disabled :)
anyone willing to make this for me?
thanks a lot
Mitsarugi
[spoiler]def create_command_window
s1 = Vocab::item
s2 = Vocab::skill
s3 = Vocab::equip
s4 = Vocab::status
s5 = "Quest"
s6 = Vocab::save
s7 = Vocab::game_end
@command_window = Window_Command.new(160, [s1, s2, s3, s4, s5, s6, s7])
@command_window.index = @menu_index
if $game_party.members.size == 0 # If number of party members is 0
@command_window.draw_item(0, false) # Disable item
@command_window.draw_item(1, false) # Disable skill
@command_window.draw_item(2, false) # Disable equipment
@command_window.draw_item(3, false) # Disable status
end
if $game_system.save_disabled # If save is forbidden
@command_window.draw_item(5, false) # Disable save
end
end[/spoiler]
i looked for:
Menu option disable script
disable menu option script
option disable script
deactivate an option in the menu.
Whuch menu option do you want to disable? If it is just save you can do that already. I don't know which other one you would want to...
Just an idea. I use this CMS (http://rmrk.net/index.php?topic=35085.0) and it works great. It looks great, and it lets you take out and put in custom menu options as well as the original.
Quote from: modern algebra on June 21, 2010, 11:03:24 AM
Whuch menu option do you want to disable? If it is just save you can do that already. I don't know which other one you would want to...
i would like to be able to say with the script to disable an option.
like: "S1 = false" or "When 0 $scene = Scene_item.new = false/disabled"
i would like to be able to enter my "$scene = Scene_X.new" on my own and disabling the option to select it.
exemple:
[
When 0 = false
When 1 = true
When 2 = false
]
When 0
$scene = Scene_X.new
When 1
$scene = Scene_X.new
When 2
$scene = Scene_X.new
this is just an exemple i don't script good enough to know how to do it :)