Does anyone know where to get a horse riding script? If you know, please reply on message board. Thnks. 8)
Well, you could just change the graphic of you character to the horse whenever you mount it. This can easily be done with events (Change Actor Graphic, I believe). If you want your character to go faster, you could change the speed of the character with the Set Move Route function.
Btw, why is it in RMXP script request if you're working with VX?
Yeah, he had put it in Game Creation General Chat so I just took a guess.
Anyway, I don't know what is meant by horse riding script - if all you want is to change the graphic and speed of the actor, then that can be accomplished easily through the event cozzie just mentioned. If you want something more, then you'll need to tell us what it is.
As for the rest, you can just use a common event - I really don't see anything tedious about it. You make one event - you call it in each horse event - you make one dismount event which runs parallel process. Seems pretty simple and quick to me.
character sheets can be any size you want as long as each frame is the same size so that the program can auto cut the frames out and use them in game. Moral: What you're saying doesn't matter - do it anyway.
Ok
Ok the horse riding works fine, but how would I make it so that whenever a certain item is used Actor 1 is mounted? Btw, ur the best modern algebra.
I dont know exactly what you're asking, but i'll answer for the two possible things
To make the hero MOUNT when an item is used, on the DB in the "items" tab make the item non consumable (or consumable, it's your choice) only used from menu and make it call a common event
on the common event make it runs automatically and change the hero graphic to the mounted one
that's it for the common event.
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To make the game CHECK if the player is mounted and DISMOUNT him when he uses the SAME item
make the same common event from before but put a IF condition, if the "mount switch" is on, change the graphic to the walking hero and put the "mount switch" to OFF
else, change the graphic to the mounted hero and put the MOUNT switch to ON
this way, everytime you want to check if the hero is mounted just check if the switch is on
Umm, press F1 during testplay and make sure ESC, X are set to Button B.
Ok When I replaced my minimap script It Was unable to draw the world map in mini form what should be done to fix?
You should use the edit button instead of double posting. ;)
The minimap script messes it up because it overwrites Scene_Map.
Exact script error: Script 'Mini Map' line 219: RGSSError occured.
Script is called:
==============================================================================
# ** MiniMap V1.0
# MiniMap.rb von Woratana (04.10.2008)
#------------------------------------------------------------------------------
# http://www.rpg-studio.de/scriptdb/node/178
# http://www.rpg-studio.de/forum/index.php?page=Thread&threadID=31236
# http://www.rpgrevolution.com/forums/?showtopic=17207
#==============================================================================