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Print Page - [RM2k3] Faceset problem

The RPG Maker Resource Kit

RMRK RPG Maker Creation => Resources => Topic started by: Stunner on April 05, 2010, 11:17:22 AM

Title: [RM2k3] Faceset problem
Post by: Stunner on April 05, 2010, 11:17:22 AM
Well When i try to import this: http://www.spriters-resource.com/snes/ff6/sheet/26547 face of a soldier,
I get this message: Invalid color depth.

Can someone help me with this?
Title: Re: Faceset problem
Post by: IAMFORTE on April 05, 2010, 03:07:05 PM
I dont know the exact limits of 2k3, but perhaps the number of different color pixels in this sprite is greater than the maximum allowed by 2k3
Title: Re: Faceset problem
Post by: Stunner on April 05, 2010, 05:18:20 PM
Okay....then...can someone help me to get the right limit of pixels??
Title: Re: Faceset problem
Post by: madriel222 on April 05, 2010, 06:33:24 PM
There are several programs out there that allow you to decrease the color depth of your images without losing much, if any quality. 

One in particular, IrfanView, is a handy, low resources program that does just that.  I'd recommend giving it a Google search, downloading it, and using it to make your imports valid.  Once you have the program, it's as easy as clicking Image-->Decrease Color Depth-->256 colors. 

If you have a program such as Photoshop, you can convert the image by going to Image-->Mode-->Indexed Color and selecting a 256 color format.

Hope that helps, then again, this question has been asked at least 2.6 billion times >.>