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Other Game Creation => Program Troubleshooting => Topic started by: meiko_suzuki on February 12, 2010, 07:57:06 AM

Title: Enemies drop more than one item, double attacks
Post by: meiko_suzuki on February 12, 2010, 07:57:06 AM
Can anyone tell me how to get it so that enemies can drop more than one item?  And how to make it so a character can attack twice in one instance? (eg I have an attack called Twin Blades that I want to hit an enemy twice. Tried using a common event with a Force action, but it attacked three times instead o.O)

???
Title: Re: Enemies drop more than one item, double attacks
Post by: Grafikal on February 12, 2010, 08:31:51 AM
Did you force 2 actions, or 1? (I would imagine forcing 1 would be fine, maybe you forced 2 on accident?)

Anyways, you could make it look like he attacks two times via an animation. Then just do more damage than usual.

There are probably easier ways of getting an enemy to drop more than 1 item than what I'm thinking of right now. I'm really tired at the moment.
Title: Re: Enemies drop more than one item, double attacks
Post by: meiko_suzuki on February 24, 2010, 12:08:05 AM
I took your advice and edited the animations XD

Can anyone help me out with the enemy drops?  :D
Title: Re: Enemies drop more than one item, double attacks
Post by: Kularian on March 04, 2010, 03:30:56 AM
Do you mean having one enemy drop more than one type of item, or 1-2 (or more) of the same item?  If it's the first, about the only way I could really think to do it would be having two of the same monster, though with separate treasure.  Though if you wanted to do the 'common' and 'rare' item drops, that I'm not entirely certain how to pull off : /

If you're saying more of the latter, and want a goblin to drop one or two potions instead of the mandatory one, I'm sure it can be done, but it'll take a little bit of a script change, is all.  I tried to do some of it on my own and I could get it to where they /always/ drop two, but I don't think I'm using the random function correctly :P