I need some help with this code, I want to teleport a character to a different location, and change his sprite, without anyone actually seeing the sprite change, I just want him to teleport and a new sprite is there.
Well, I haven't used 2k or 2k3 for a very long time, but I believe there is a fade screen effect. You could, for instance, fade the screen to black, change the character graphic, teleport, and then fade the screen back in.
Flashing the screen works, but I when I teleport the event doesn't work, even when its set to auto start, it only works if the party starting position is in that location.
Which part isn't working? the fade out/in, or the actual sprite change?
does your script look something like the following:
<>Hide Screen: Fade Out
<>Teleport
<>Change Sprite
<>Show Screen: Fade In
In RM2K3 there is a pre-scripted teleport option when you right click on the map; if you're using 2k3 then all you should need to do is add the change sprite command in between..
Both of them are working fine, but I can't find a hide screen, I'm flashing the screen instead.
That's odd... the hide screen command should be on page two of either makers event commands option list... depending on which maker you use (2K or 2K3 the verbage may differ)
On some version it's "Erase Screen".
Found it, thanks guy, it was hide screen, thanks anyway Cherry.