The RPG Maker Resource Kit

Other Game Creation => Program Troubleshooting => Topic started by: ssbbfan4 on December 20, 2009, 01:10:29 AM

Title: How do you add chipsets to rpg2k3?
Post by: ssbbfan4 on December 20, 2009, 01:10:29 AM
i am very confused. please help.  ???


EDIT: Sorry about putting it here i forgot it goes in the tutorials area. Sorry!
Title: Re: How do you add chipsets to rpg2k3?
Post by: Sashikinaroji on December 20, 2009, 01:17:58 AM
First, you have to have an image in the correct size and format to be imported as a chipset. The chipset size needs to be 480 X 256 (width to height) and the file type needs to be PNG (no interlacing, if I'm not mistaken).

Then, you have to go into the import/export resources (under tools in the menu bar) and change the category in the left window to "chipsets."

Finally, you have to click the import button and find the chipset you wish to import on your computer's hard drive.
Title: Re: How do you add chipsets to rpg2k3?
Post by: ssbbfan4 on December 20, 2009, 04:41:41 AM
I do that but they dont appear in the tilesets box. why?
Title: Re: How do you add chipsets to rpg2k3?
Post by: Sashikinaroji on December 20, 2009, 05:07:04 AM
*facepalm

Because, like nearly every other graphic in the game, you have to set them to be used in the database. You add a new chipset in the chipset section of the database and voila~!