Hello! I am running a parallel process and desperately need a short script in a event (Event Command, Advanced, Script...) that will (when run) *automatically* press the Input::C button i.e. "confirm button" without the player doing so.
If there is no such a script-command, then I'll be happy with anything that just archive the same thing, because my parallel event is "stuck" until I automate some sort of confirm that will "close" the open message box.
Aye, is there any command that "closes open message box" like a user pressed the "confirm button" it will do too, since then the event can continue too.
Any kind of "know-how" regarding this topic would be most welcome here :)
Hope for the best
O.
Already created here: http://rmrk.net/index.php/topic,30151.0.html
You use movement commands to dictate what button is what. Read the instructions. There are other ways of doing it besides using the movement event commands as well.
I don't think that is what he is looking for.
But you are using the ATS from what I understand of your other requests, and you can autoclose message boxes in the ATS with the code: \^ - preferably after a few wait codes so that it doesn't close immediately after the text is finished displaying.
Even if you aren't using the ATS, I believe it's a default feature of the message system.