Probably a very simple question, but what I want to do is to make the BGM in a dungeon play from where it left off after encountering a battle. I don't think this is even remotely possible to do using events, so can someone clue me in on how to use scripts to achieve this? Thanks.
Memorize BGM before the battle, Restore BGM after the battle
Sorry, I'm kinda of a newbie to using scripts...how exactly do I create the condition to let the game know to restore BGM "after battle"?
oh wait - you're using the random battle encounter, are you? Battles every X steps?
If you had monster events on screen, moving around, and when you touch one it launches a battle, you could simply add a Memorize BGM command before the Battle Processing command, and a Restore BGM command after it.
If you're using random battles, have a search around on the forum, because I KNOW this question has been asked many times before. I just tried to make a few script mods to do this, and it didn't work as I expected. I don't have enough time to explore further right now, but maybe someone else has already provided the answer in another thread :)