when the play uses a skill called last dance the skill inflicts the opponent with a state when inflicted the opponent have 3 turns to live each turn th state makes a countdown and shows a graphic counts down and on the final turn when it reaches 0 the opponents gets knocked out ;)
example[perish song in pokemon] when it counts down then the foe faints
I named the skill Doom, but you can change the name to Last Dance when you put it in your game. Also, it's set for a 5 turn kill. I'll put how to change that in the Author's Notes section.
http://rmrk.net/index.php/topic,35437.0.html (http://rmrk.net/index.php/topic,35437.0.html)