The RPG Maker Resource Kit

RMRK RPG Maker Creation => Requests => Script Request => Topic started by: Fizzly on October 11, 2009, 09:21:38 PM

Title: Picture as window message bcg?
Post by: Fizzly on October 11, 2009, 09:21:38 PM
Can anyone make a little script, which can be able to show the pic instead of "drawing" a window using "Window" file? Would be great, not only for me, I think (I mean there'll be much more ideas for fancy windows, without any limits). I know I can just use "Show/Erase Picture", but it's a torture to do this every time, when message needs to pop up. So....please? :) Would be the greatest with transition, I mean showing up and erasing with smooth transparent animation.
Title: Re: Picture as window message bcg?
Post by: Grafikal on October 11, 2009, 09:41:22 PM
All windows or just the message boxes? Because you can use a Custom Message System to change the message boxes into pictures. I think MA's AMS does that.
Title: Re: Picture as window message bcg?
Post by: modern algebra on October 11, 2009, 11:04:28 PM
The default does it really

When you click the "Dim" option for a message, the graphic it shows is the "Message Back" graphic in System. If you made your graphic and named it that and put it in the System folder, it would use that as the background whenever you chose the "Dim" option
Title: Re: Picture as window message bcg?
Post by: Fizzly on October 11, 2009, 11:17:28 PM
Thank you veeery much, BOTH OF YOU!! =) Dim works and it should be enough. =)
Title: Re: Picture as window message bcg?
Post by: Grafikal on October 11, 2009, 11:21:00 PM
Quote from: Owyn on October 11, 2009, 11:04:28 PM
The default does it really

When you click the "Dim" option for a message, the graphic it shows is the "Message Back" graphic in System. If you made your graphic and named it that and put it in the System folder, it would use that as the background whenever you chose the "Dim" option

Whoa, that's cool. I didn't even know that.