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RMRK RPG Maker Creation => Requests => Script Request => Topic started by: phillip1756 on September 12, 2009, 02:29:19 PM

Title: point spending system(request)
Post by: phillip1756 on September 12, 2009, 02:29:19 PM
hi,does anyone know how to make a system where every time the character levels up they get like for example 5 points which they can spend on these skills in the game:fire,ice,beast mastery,combat,alchemy,fishing,stealth,necromancy and cooking
Title: Re: point spending system(request)
Post by: Grafikal on September 12, 2009, 03:15:22 PM
This topic goes here: http://rmrk.net/index.php/board,112.0.html

Do this first: http://rmrk.net/index.php/topic,16921.0.html
and this second: http://rmrk.net/index.php/topic,22541.0.html (detailed, not just shit in it please)

as goes for ALL your posts, since the only posts you have are requests anyway.

Title: Re: point spending system(request)
Post by: albertfish on September 12, 2009, 08:07:57 PM
This topic goes here: http://rmrk.net/index.php/board,112.0.html

Do this first: http://rmrk.net/index.php/topic,16921.0.html
and this second: http://rmrk.net/index.php/topic,18955.0.html (detailed, not just shit in it please)

as goes for ALL your posts, since the only posts you have are requests anyway.



I don't want to sound like an asshole but you posted the wrong template :P.

http://rmrk.net/index.php/topic,22541.0.html
Title: Re: point spending system(request)
Post by: Grafikal on September 13, 2009, 02:12:52 AM
This topic goes here: http://rmrk.net/index.php/board,112.0.html

Do this first: http://rmrk.net/index.php/topic,16921.0.html
and this second: http://rmrk.net/index.php/topic,18955.0.html (detailed, not just shit in it please)

as goes for ALL your posts, since the only posts you have are requests anyway.



I don't want to sound like an asshole but you posted the wrong template :P.

http://rmrk.net/index.php/topic,22541.0.html

:o you're right. Thanks. I don't mind if I'm wrong or anything. Thanks for the catch, i edited my post there.
Title: Re: point spending system(request)
Post by: phillip1756 on September 13, 2009, 08:33:10 AM
oh,i really think i should've explained more,i want it to be like when you level up,you get like 5 points,you spend them on a different skill and it increases your level in that skill,for example if you have level 4 necromancy you get the ability, weak reanimation
Title: Re: point spending system(request)
Post by: albertfish on September 13, 2009, 08:51:35 AM
oh,i really think i should've explained more,i want it to be like when you level up,you get like 5 points,you spend them on a different skill and it increases your level in that skill,for example if you have level 4 necromancy you get the ability, weak reanimation
Hmm... Are you using a script that deals with those stats, like necromancy for example. I am working on a stat spending script like this one currently that deals with the normal stat points. However, I can easily modify it so that you can add points to those stats.

Also, do you want it so when you add a stat to a category, it stores those stat points in a game variable.
For example, variable 1 would contain fire stat points, variable 2 would contain ice stat points and so on. That way you can do whatever with the stat points.
Title: Re: point spending system(request)
Post by: phillip1756 on September 13, 2009, 09:00:25 AM
oh,i really think i should've explained more,i want it to be like when you level up,you get like 5 points,you spend them on a different skill and it increases your level in that skill,for example if you have level 4 necromancy you get the ability, weak reanimation
Hmm... Are you using a script that deals with those stats, like necromancy for example. I am working on a stat spending script like this one currently that deals with the normal stat points. However, I can easily modify it so that you can add points to those stats.

Also, do you want it so when you add a stat to a category, it stores those stat points in a game variable.
For example, variable 1 would contain fire stat points, variable 2 would contain ice stat points and so on. That way you can do whatever with the stat points.
yes,that would be nice,i'll use it for one of my games
Title: Re: point spending system(request)
Post by: albertfish on September 13, 2009, 09:07:56 AM
oh,i really think i should've explained more,i want it to be like when you level up,you get like 5 points,you spend them on a different skill and it increases your level in that skill,for example if you have level 4 necromancy you get the ability, weak reanimation
Hmm... Are you using a script that deals with those stats, like necromancy for example. I am working on a stat spending script like this one currently that deals with the normal stat points. However, I can easily modify it so that you can add points to those stats.

Also, do you want it so when you add a stat to a category, it stores those stat points in a game variable.
For example, variable 1 would contain fire stat points, variable 2 would contain ice stat points and so on. That way you can do whatever with the stat points.
yes,that would be nice,i'll use it for one of my games
I'll start it maybe tomorrow. I might not be able to do it very fast because I just started back at school. But I can work on it during my breaks if I have time.
Title: Re: point spending system(request)
Post by: albertfish on September 14, 2009, 03:38:58 AM
Sorry for double posting, but it is done. Here it is. (http://rmrk.net/index.php/topic,34809.0.html)